PsichiX / navmeshLinks
Nav-Mesh path finder for Rust
☆51Updated 2 years ago
Alternatives and similar repositories for navmesh
Users that are interested in navmesh are comparing it to the libraries listed below
Sorting:
- Toolset for producing emergent gameplay for games written in Rust☆83Updated last year
- 3d agnostic framework (game engine) terrain engine☆39Updated 4 years ago
- A Unity-inspired hierarchical transform implementation using Legion ECS☆52Updated 4 years ago
- ☆69Updated last year
- A set of data and constructs to use in games.☆87Updated 5 months ago
- A simple Rust implementation of Orkin's Goal-Oriented Action-Planning.☆31Updated 7 years ago
- Networking plugin for Bevy engine running on naia-socket and turbulence libraries☆111Updated 3 years ago
- Modular and lightweight spritesheet packer 🐑☆91Updated 2 years ago
- Verlet physics plugin for bevy.☆45Updated 7 months ago
- Reference implementation of netcode.io☆44Updated 5 years ago
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- A tweening library for Rust☆64Updated 2 months ago
- A simple message based networking library for the bevy framework☆80Updated 2 years ago
- Clone of Soldat engine written in Rust☆56Updated 4 months ago
- A cross platform (wasm included) networking library!☆58Updated 3 years ago
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆24Updated last year
- Asynchronous operations for Bevy Engine☆67Updated 11 months ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆58Updated 4 months ago
- This is a prototype of a networking crate for bevy. This create provides a low-level networking plugin built on top of laminar☆30Updated 4 years ago
- A Bevy plugin for loading the LDtk 2D tile map format.☆24Updated 3 years ago
- A library to draw pixels in bevy☆49Updated 6 months ago
- Remote developer tools for bevy☆59Updated 3 years ago
- Bevy plugin for Flowfield based pathfinding☆62Updated 2 months ago
- Converts nodes and their restrictions into a collapsed node state based on the selected algorithm.☆22Updated 10 months ago
- An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities☆14Updated 3 months ago
- Voxel game made with Bevy Engine☆58Updated this week
- ☆39Updated 2 months ago
- A sci-fi battle simulation implemented in the bevy engine.☆75Updated last year
- A Bevy Engine plugin for making 2D paths, smooth animations with Bezier curves☆52Updated 2 years ago
- A native and WASM compatible Particle System implementation for Bevy☆70Updated 8 months ago