danijar / computer-game
Data-oriented voxel game engine
☆39Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for computer-game
- #include <engine>☆39Updated 6 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆37Updated 9 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated last year
- Cross Platform C/++ Game Engine☆48Updated 6 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆20Updated 7 years ago
- the Donald Trump of the ECS libraries☆67Updated 3 years ago
- Simple Dynamic Vulkan Extension Loader☆39Updated 7 years ago
- Windowing/rendering backends for https://github.com/ocornut/imgui☆43Updated 8 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 3 years ago
- C++ Game Engine☆34Updated 6 years ago
- Sparse Voxel Octree implementation☆31Updated 8 years ago
- An experimental non-gpu 3d voxel engine.☆46Updated 3 years ago
- rex engine and game☆15Updated 2 years ago
- Wave is a lightweight 3D sound wrapper for OpenAL that supports OGG and Musepack decoding☆13Updated 9 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- Depth-of-field implemented with a summed area table☆47Updated 7 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Updated 6 years ago
- A shader effect compiler for GLSL☆21Updated 4 years ago
- OpenGL Utility Library.☆56Updated 8 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆31Updated 6 years ago
- GLSL shader live-reloading☆71Updated 7 years ago
- Foundation library of helpful classes/functions☆22Updated 8 months ago
- Open-Source Voxel Editor☆24Updated 3 years ago
- AGE - C++11 OpenGL4 Game Engine☆48Updated 8 years ago
- Sample for the Voxels library☆36Updated 10 years ago