danijar / computer-gameLinks
Data-oriented voxel game engine
☆39Updated 9 years ago
Alternatives and similar repositories for computer-game
Users that are interested in computer-game are comparing it to the libraries listed below
Sorting:
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Example projects for the bs::framework☆64Updated 2 years ago
- rex engine and game☆15Updated 3 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 9 years ago
- An experimental non-gpu 3d voxel engine.☆46Updated 3 years ago
- C++ Game Engine☆34Updated 7 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Updated 6 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- Lightweight library of Vulkan primitives to simplify usage of Vulkan.☆33Updated 10 months ago
- #include <engine>☆40Updated 6 years ago
- My personal pet game engine in C++.☆32Updated 2 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 5 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆20Updated 8 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- Minimal Graphics Library☆39Updated 2 years ago
- Public-domain modular game engine.☆45Updated 2 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago
- GLSL shader live-reloading☆70Updated 7 years ago
- 2D physics engine with SoA/SIMD optimizations☆113Updated 6 years ago
- Simple game engine for C++ 11 / OpenGL 3.x +☆54Updated 7 years ago
- Simple Dynamic Vulkan Extension Loader☆39Updated 8 years ago
- Game Engine☆129Updated 6 years ago
- Depth-of-field implemented with a summed area table☆48Updated 8 years ago
- Cute little deferred shading implementation.☆140Updated 6 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- ubertk (utk) is an API-agnostic C++ GUI toolkit targetted mainly towards graphics applications.☆22Updated 3 years ago