BasFaggingerAuer / tiny-game-engineLinks
A small OpenGL game engine.
☆13Updated last year
Alternatives and similar repositories for tiny-game-engine
Users that are interested in tiny-game-engine are comparing it to the libraries listed below
Sorting:
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆69Updated 5 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆60Updated 5 years ago
- Single file collision detection and dynamics library.☆36Updated 5 years ago
- Maciej's Toolbox☆67Updated 11 months ago
- Development fork of Maratis editor and game engine☆13Updated 11 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆84Updated 7 years ago
- A script that generates a single-header & single-header+single-source version of GLFW☆52Updated 3 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- Builds atlas texture from a bunch of input images.☆73Updated 5 years ago
- Mostly self-contained game/engine☆52Updated last year
- Hardware accelerated voxel ray marching☆40Updated 5 years ago
- A single header library for managing game entity hierarchies.☆42Updated 5 years ago
- onut. A little framework to make games in C++ or JavaScript☆48Updated 7 months ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆88Updated 10 years ago
- Using Lua with C++ in Practice part 2 source code☆10Updated 10 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Updated 8 months ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆50Updated 10 years ago
- BlendELF is a 3d game engine for rapid prototyping and game & virtual reality creation.☆46Updated 15 years ago
- Small C++14 render engine with dependencies☆46Updated 5 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 8 years ago
- Stack-based texture generation tool written in C99!☆33Updated 3 years ago
- Small 1st/3rd person shooter which I made to investigate the usefulness of the Entity Component System (ECS) design pattern when working …☆13Updated 7 years ago
- Lightweight C Scene Graph Library☆39Updated 13 years ago
- A generic game loop implementation in C++☆12Updated 2 years ago
- What a stupid name for a library☆50Updated 6 years ago
- 2D physics engine with SoA/SIMD optimizations☆112Updated 7 years ago
- Game Engine Based on Entity Component System.☆18Updated 7 years ago
- A small realtime software rendering library☆17Updated 5 years ago