coposuke / UnityImposter
☆12Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for UnityImposter
- ☆15Updated 5 years ago
- Unity visual effect collection.☆15Updated 6 months ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆17Updated 4 years ago
- ☆17Updated 6 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 4 years ago
- A component used to display temporary textures generated during the rendering process(e.g. GBuffer,AO Texture) on the game screen☆13Updated 3 years ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated last year
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- Minimalist simplex library☆46Updated 2 years ago
- ☆21Updated 5 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 4 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆23Updated 5 years ago
- ☆29Updated 7 years ago
- Keyframe Reducer in Unity☆24Updated 2 weeks ago
- ☆20Updated 3 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 5 years ago
- UnityのCommand Line ToolをUnityEditor内から実行する為のEditor拡張☆7Updated last year
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- Port of the old Stylistic Fog Effect (Height fog + distance Fog) for Universal Render Pipeline☆10Updated 4 years ago
- Snow HLSL shader for URP.☆12Updated 3 years ago
- ☆24Updated 3 years ago
- Demonstrating how new Shadowmask feature works in Unity☆29Updated 7 years ago
- Example of how to get a smooth fog effect in Unity 3D☆36Updated 7 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆43Updated 5 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆28Updated last year
- Generic editor for instanced properties in Unity materials.☆21Updated 5 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- color spreading post-processing effect in Unity☆42Updated 2 years ago
- Unique Shadow in Lightweight Pipeline☆15Updated 6 years ago