ckohnert / msdfgenLinks
Multi-channel signed distance field generator
☆41Updated 6 years ago
Alternatives and similar repositories for msdfgen
Users that are interested in msdfgen are comparing it to the libraries listed below
Sorting:
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆72Updated 7 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆122Updated 6 years ago
- A Generic and Flexible Shader Cross Compiler Library/Tool☆33Updated 6 years ago
- Pre-Multiplied blend mode is a 3 in 1 blend mode that has a lot of uses. It has been around for a long time but it seems to be re-discove…☆118Updated 7 years ago
- GLSL shader live-reloading☆70Updated 7 years ago
- Goofy - Realtime DXT1/ETC1 encoder☆86Updated last year
- Bounding Halfspace Hierarchy☆125Updated 6 years ago
- a tool for viewing SPIRV binaries to GLSL and SPIRV assembly as well as reflection data☆58Updated 8 years ago
- ☆51Updated 5 months ago
- Fast single source file BC7/BPTC texture encoder with perceptual metric support☆154Updated 2 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆114Updated 7 years ago
- A Trip Through The Graphics Pipeline☆62Updated 13 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- lightweight entry point for games☆71Updated 6 years ago
- A VM running SPIR-V code☆59Updated 8 years ago
- The Radeon GPU Analyzer (RGA) is a command line utility providing an offline compiler and performance analysis tool for DirectX shaders, …☆24Updated 8 years ago
- a simple SPIR-V parser☆26Updated 10 years ago
- Linear-Speed Vertex Cache Optimization☆57Updated 7 years ago
- Hexagonal Prism Bounding Volume☆44Updated 6 years ago
- ☆83Updated 6 years ago
- ☆17Updated 9 years ago
- Accurately control the speed at which parameters interpolate over curves☆67Updated 6 years ago
- Automatic conservative mesh occluder generation by box filling☆126Updated 5 years ago
- An experimental ISPC backend for SPIRV-Cross☆59Updated 2 years ago
- Revision 2019 4k procedural graphics competition entry☆95Updated 6 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆69Updated 3 years ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆50Updated 9 years ago
- Pre-processor for C languages using Python embedded in C comments☆44Updated 10 years ago
- HLSL-to-ISPC Utility Library☆42Updated 7 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago