a 3D rendering software made in C++
☆20Jun 6, 2024Updated last year
Alternatives and similar repositories for CRender
Users that are interested in CRender are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆15May 16, 2022Updated 3 years ago
- Realtime Vulkan path tracer from scratch kind of thing☆84Jul 11, 2022Updated 3 years ago
- Collection of ktl header libraries - small C++20 wrapper utilities☆11Aug 15, 2022Updated 3 years ago
- GPU accelerated monte carlo path tracer powered by vulkan☆20Jan 21, 2022Updated 4 years ago
- Basic multiple importance sampling, in 1d☆21Nov 25, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Ashura is a 2D & 3D Engine for use in High-performance GUI applications and games☆49Apr 2, 2026Updated 2 weeks ago
- Froggy OpenGL Engoodener☆154Feb 22, 2026Updated last month
- "Progressive Multi-Jittered Sample Sequences" in C++☆38Jul 31, 2020Updated 5 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 2 years ago
- Like the Vulkan C API but with quality of life improvements of C++☆12Feb 24, 2024Updated 2 years ago
- Meeting notes of the Graphics Programming Virtual Meetup☆81Dec 12, 2024Updated last year
- A modular physically-based photorealistic global illumination renderer☆18Jan 10, 2022Updated 4 years ago
- Write Rust shaders in SHADERed☆25Nov 19, 2020Updated 5 years ago
- A screenshot server, library, and command-line utility for the Raspberry Pi☆12Sep 30, 2020Updated 5 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Interpreter for my own programming language☆12May 6, 2021Updated 4 years ago
- LittleEngineVk v2 (revamped)☆13Aug 11, 2023Updated 2 years ago
- C++/OpenGL 4.6 voxel game engine.☆119Dec 29, 2024Updated last year
- Yet Another (actually non-)Relativistic Renderer☆12Apr 4, 2022Updated 4 years ago
- Terrible Brainfuck to x64 compiler developed live in an hour☆11Jun 18, 2019Updated 6 years ago
- The Graphics Programming Blog - A collection of technical articles, project posts and show cases☆11Apr 9, 2026Updated last week
- A real-time interactive progressive path tracer on the GPU.☆32Mar 23, 2021Updated 5 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Source for our HPG Paper "CPU-Style SIMD Ray Traversal on GPUs"☆15Aug 31, 2018Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Little Game Engine that aims to be Physically Based for the lighting part☆24Dec 29, 2017Updated 8 years ago
- The open, decentralized, distributed, easy, build from source Conan package index.☆17Nov 27, 2022Updated 3 years ago
- A static site generator that powers my blog☆20Jun 28, 2025Updated 9 months ago
- Comparing various C++ OBJ parsing libraries☆18Jan 20, 2023Updated 3 years ago
- FlatlandRT is a 2D ray tracer visualization tool☆76Apr 12, 2026Updated last week
- homogeneous variadic function parameters☆18Feb 20, 2024Updated 2 years ago
- Rendering Engine using C++ and CUDA to achieve Path Tracing techniques on GPU☆21May 19, 2019Updated 6 years ago
- ConstExpr RayTracer☆46Oct 2, 2021Updated 4 years ago
- ☆13Dec 29, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆84Jul 20, 2024Updated last year
- cuda based implementation of Peter Shirley's raytracing in one weekend book https://goo.gl/YLhdLn☆19Jan 17, 2018Updated 8 years ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆49Jun 6, 2023Updated 2 years ago
- a tiny c++ path tracer☆17Aug 25, 2023Updated 2 years ago
- A Monte Carlo Path Tracer☆11Jan 7, 2023Updated 3 years ago
- AdamYuan's PathTracer☆15Apr 13, 2019Updated 7 years ago
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆45Sep 27, 2019Updated 6 years ago