barakooda / 3d_scene_segmentationLinks
Example for scene segmentation using blender
☆91Updated 8 months ago
Alternatives and similar repositories for 3d_scene_segmentation
Users that are interested in 3d_scene_segmentation are comparing it to the libraries listed below
Sorting:
- Official code of DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction (3DV 2025))☆156Updated 4 months ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆36Updated 7 months ago
- GLOMAP - Global Structured-from-Motion Revisited - Detailed Windows Install & Usage Instructions☆56Updated 8 months ago
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆180Updated this week
- Python scripts performing Metric Monocular Depth Estimation using the Unidepth model in ONNX.☆84Updated 10 months ago
- [ECCV 2022] SimpleRecon: 3D Reconstruction Without 3D Convolutions☆148Updated last year
- This repo contains the official authors implementation associated with the MeshSplats paper☆143Updated 2 months ago
- [CVPR'24] Group Anything with Radiance Fields☆427Updated 7 months ago
- 3D Deep Learning Tutorials☆22Updated last year
- UE5 Demo project for 3D Gaussians Plugin☆85Updated last year
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds - Windows Compatible☆53Updated 3 months ago
- Process for processing Reality Capture output into Colmap format to allow importing into Postshot.☆32Updated last year
- ☆47Updated 2 months ago
- The Unofficial Guide to Gaussian Splatting with Nerfstudio☆80Updated last year
- Enhance and modify high-quality compositions using real-time rendering and generative AI output without affecting a hero product asset.☆83Updated last week
- Aligning data in RC and exporting it for PostShot Gaussian Splatting☆38Updated 9 months ago
- Miscellaneous tools for point cloud file manipulation☆44Updated last year
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆290Updated 8 months ago
- Mask3D predicts accurate 3D semantic instances achieving state-of-the-art on ScanNet, ScanNet200, S3DIS and STPLS3D.☆63Updated last year
- This is the official release for the paper "EFM3D A Benchmark for Measuring Progress Towards 3D Egocentric Foundation Models" (https//arx…☆144Updated 2 months ago
- ☆127Updated last year
- Converts a depth map image to a normal map image using Python☆96Updated 2 years ago
- ☆119Updated 2 months ago
- [ECCV 2024 & NeurIPS 2024] Official implementation of the paper TAPTR & TAPTRv2 & TAPTRv3☆263Updated 5 months ago
- 🧊 A Web Render Engine for rendering Interactive scenes with any 3D Asset from GLB, Huge-scale Point clouds, 3D Textured Meshes to 3D Gau…☆70Updated last month
- [CVPR 2025] Official PyTorch implementation of MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse V…☆193Updated last month
- GLOMAP - Global Structured-from-Motion Revisited☆28Updated 6 months ago
- ☆247Updated 2 months ago
- Repository for running the VGGT model in PyTorch☆136Updated last month
- Edit gaussian splatting models☆121Updated last month