OllieBoyne / BlenderSynth
Synthetic Blender Dataset Production
☆76Updated 2 months ago
Alternatives and similar repositories for BlenderSynth
Users that are interested in BlenderSynth are comparing it to the libraries listed below
Sorting:
- UV-free Texture Diffusion (UV3-TeD) is a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects and …☆53Updated 4 months ago
- [NeurIPS 2023] Code for "Differentiable Blocks World: Qualitative 3D Decomposition by Rendering Primitives"☆204Updated last year
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆188Updated last year
- The Fast Way From Vertices to Parametric 3D Humans☆91Updated last month
- Official repository of "TexTile: A Differentiable Metric for Texture Tileability" [CVPR 2024]☆43Updated last year
- [ICCV 2023] Official repository for "Tree-Structured Shading Decomposition"☆44Updated 4 months ago
- Human Performance Capture from Monocular Video in the Wild (3DV2021)☆85Updated last year
- PLIKS: A Pseudo-Linear Inverse Kinematic Solver for 3D Human Body Estimation☆46Updated last year
- UpFusion: Novel View Diffusion from Unposed Sparse View Observations (ECCV 2024)☆112Updated 8 months ago
- Official implementation of the 2024 ECCV paper SHIC: Shape-Image Correspondences with no Keypoint Annotation☆38Updated 7 months ago
- K-Planes model integration for nerfstudio☆57Updated last year
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆173Updated last month
- ☆137Updated 2 years ago
- Converts a depth map image to a normal map image using Python☆94Updated 2 years ago
- [CVPR2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function☆132Updated 6 months ago
- ☆41Updated last year
- HSR: Holistic 3D Human-Scene Reconstruction from Monocular Videos (ECCV 2024)☆27Updated 2 months ago
- PhyRecon: Physically Plausible Neural Scene Reconstruction☆151Updated last month
- A little repo to render objaverse objects with blender☆59Updated last year
- ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness☆58Updated last month
- 🎠 MagicPony: Learning Articulated 3D Animals in the Wild (CVPR 2023)☆120Updated 7 months ago
- [ECCV 2024] SparseCraft: Few-Shot Neural Reconstruction through Stereopsis Guided Geometric Linearization☆38Updated 8 months ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆56Updated last year
- ViSER: Video-Specific Surface Embeddings for Articulated 3D Shape Reconstruction. NeurIPS 2021.☆74Updated 2 years ago
- Pytorch implementatoin of the components mentioned in deep dynamic characters☆23Updated last year
- Official code for FOUND: Foot Optimisation with Uncertain Normals for Surface Deformation using Synthetic Data☆53Updated 2 months ago
- W-HMR: Monocular Human Mesh Recovery in World Space with Weak-Supervised Calibration☆37Updated 6 months ago
- ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild (ECCV2024)☆56Updated 7 months ago
- An OpenGL framework for pointcloud and mesh rendering☆16Updated last month
- Code release for paper "Reconstructing People, Places, and Cameras", In CVPR 2025☆86Updated 2 months ago