henrihanot / unity-procedural-cables
Components for make procedural cables and curved shapes
☆72Updated last year
Alternatives and similar repositories for unity-procedural-cables:
Users that are interested in unity-procedural-cables are comparing it to the libraries listed below
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- ⬜ Old school image flow effect for Unity Urp☆42Updated last month
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆34Updated 2 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 4 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆69Updated 4 years ago
- JellyBody —— shader,vertex replacement☆69Updated 6 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆58Updated 2 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆48Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Use ShaderGraph as a texture creation tool!☆80Updated 11 months ago
- A Unity UI extension that curls UIs. With CurlyUI, UIs can be changed into different shapes by curving/morphing.☆49Updated 7 years ago
- Tutorial on Custom Grass Shader in URP☆39Updated 4 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- ⬜ OldMovie Post Effect for Unity Urp☆43Updated last month
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 9 months ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆68Updated 3 years ago
- Unity custom handles examples☆106Updated 4 years ago
- Can not get blurred/translucent UI elements working? This shader will give you basic foundation to build upon as your heart and project d…☆39Updated 2 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆61Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago
- Playground project for character joint chains in Unity☆39Updated 6 years ago
- Procedural, Dynamic Grass Shader for Unity☆42Updated 6 years ago
- Min Max Slider UI Component for Unity☆83Updated last year
- A simple shadergraph for making spinners for button borders or loading indicators☆25Updated 3 years ago
- A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.☆52Updated 8 months ago