augustt198 / csgLinks
Constructive Solid Geometry Editor
☆11Updated 8 years ago
Alternatives and similar repositories for csg
Users that are interested in csg are comparing it to the libraries listed below
Sorting:
- OpenGL-based voxel renderer☆65Updated 9 years ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆53Updated 5 years ago
- Generate a triangle mesh from a parametric equation.☆41Updated 9 years ago
- ☆33Updated 3 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- My playground of C++ game engine ideas.☆15Updated 9 years ago
- Game engine designed for handling galactic sized game worlds.☆33Updated 4 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated last month
- Simpler ImGui Backend for VulkanHpp.☆36Updated 3 years ago
- demo for par_camera_control.h☆11Updated 2 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Updated 8 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- A LightFileWatcher☆29Updated 4 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Updated 3 years ago
- #include <engine>☆40Updated 7 years ago
- 3D Physics Engine.☆54Updated 9 years ago
- Real time sparse voxel octree renderer☆43Updated 2 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 7 years ago
- Space-game oriented rendering engine☆25Updated 9 months ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 5 years ago
- Cross-platform entry point library☆66Updated 4 months ago
- CLI shader debugger / testbed for SPIRV-VM☆15Updated 5 years ago
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Updated 2 years ago
- C/C++ Isosurface Extraction library☆13Updated 8 years ago
- Vulkan Render Engine☆16Updated 9 months ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- Working on a Performance Analyser using ImGui☆12Updated 8 years ago
- A database inspired entity-component system for computer games☆14Updated 4 years ago
- A simple, configurable and extendible build system for gamedev.☆25Updated last year