ileben / RAVGLinks
Random-Access Vector Graphics
☆28Updated 14 years ago
Alternatives and similar repositories for RAVG
Users that are interested in RAVG are comparing it to the libraries listed below
Sorting:
- OpenCL Extension Wrangler☆12Updated 8 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- vectorized high-level math library☆43Updated 5 years ago
- ☆29Updated 7 years ago
- The Rox operating system☆15Updated 4 months ago
- SoftCompute, CPU JIT execution of SPIR-V compute shader☆47Updated 8 months ago
- A simple std::vector-style array for C☆12Updated 6 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆54Updated 8 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆36Updated 3 years ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- Archived source for rayshade 4.0 release☆28Updated 9 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- Old source for showing style differences☆45Updated 10 years ago
- Python Build System☆16Updated 3 years ago
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 5 years ago
- Vino's Tool Box☆16Updated 8 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- Experimental programming language☆11Updated 6 years ago
- Realtime raytracer using SIMD on ARM, MIPS, PPC and x86☆26Updated 4 months ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 9 years ago
- Fast comparison-based sort algorithm☆58Updated 2 years ago
- Header-only base C++ library.☆20Updated 8 years ago
- Software rasterizer based on Larrabee's☆43Updated 8 years ago
- The little FFT library☆17Updated 10 months ago
- 3d math with C and SIMD intrinsics☆42Updated 3 years ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- Oryol animation and skinned-character-rendering modules☆19Updated 6 years ago
- lucille global illumination renderer☆90Updated 15 years ago
- Amazon Shader Language (AZSL) Compiler☆25Updated 2 months ago