ileben / RAVG
Random-Access Vector Graphics
☆28Updated 14 years ago
Alternatives and similar repositories for RAVG:
Users that are interested in RAVG are comparing it to the libraries listed below
- A simple std::vector-style array for C☆12Updated 6 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 8 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆36Updated 3 years ago
- vectorized high-level math library☆43Updated 5 years ago
- Open Source Data Library for data serialization.☆43Updated last year
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- Vino's Tool Box☆16Updated 8 years ago
- Platform abstraction and utility library☆19Updated 5 months ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- ☆29Updated 7 years ago
- OpenGL Rendering as a seperate process (Black Box)☆11Updated 7 years ago
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- The little FFT library☆16Updated 9 months ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆16Updated 6 years ago
- ASS: Audio Stupidly Simple☆35Updated 6 years ago
- Old source for showing style differences☆45Updated 10 years ago
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 5 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆18Updated 10 years ago
- The Rox operating system☆15Updated 3 months ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆54Updated 8 years ago
- Single header OpenGL utility library in the public domain☆24Updated last year
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆49Updated 4 years ago
- Fast Point Overlap Test☆17Updated 6 years ago
- Zig + Sokol + ImGui☆11Updated 5 years ago
- Simple, single-file, nibble-based, adaptive rANS library with SSE2-accelerated modeling☆23Updated 6 years ago
- Write GLSL shaders in C++☆38Updated 10 years ago
- ☆17Updated 2 years ago
- Experimental programming language☆11Updated 6 years ago