Event Driven Behavior Trees for Unity 3D
☆1,273Mar 16, 2025Updated last year
Alternatives and similar repositories for NPBehave
Users that are interested in NPBehave are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.☆1,184May 8, 2026Updated 4 months ago
- 提升你的生产力。☆2,699Jun 18, 2024Updated 2 years ago
- A unified framework for implementing ability systems in Unity☆1,084Aug 12, 2022Updated 4 years ago
- Node graph editor framework focused on data processing using Unity UIElements and C# 4.6☆2,694Sep 22, 2025Updated last year
- unity3d resources management system☆3,370Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Unity Node Editor: Lets you view and edit node graphs inside Unity☆3,740Aug 26, 2024Updated 2 years ago
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆964Mar 23, 2020Updated 6 years ago
- 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (ski…☆2,378Sep 2, 2026Updated 2 weeks ago
- A flexible and modular Node Editor Framework for creating node based displays and editors in Unity☆2,019Oct 31, 2023Updated 2 years ago
- Unity3D Client And C# Server Framework☆9,915Aug 26, 2026Updated 3 weeks ago
- A C# port of Box2D☆642Feb 25, 2025Updated last year
- An advanced behaviour tree solution for the Unity game engine☆432Sep 15, 2023Updated 3 years ago
- An MVVM & Databinding framework that can use C# and Lua to develop games☆2,206Apr 1, 2026Updated 5 months ago
- A simple and reusable skill system☆259Sep 27, 2020Updated 5 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.☆4,594Sep 10, 2026Updated last week
- Behavior Tree for Unity ECS (DOTS) framework☆500Jul 31, 2022Updated 4 years ago
- 提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)☆1,893Nov 14, 2025Updated 10 months ago
- XMLib 动作游戏开发套件☆637Aug 16, 2021Updated 5 years ago
- 基于Unity做的帧同步Demo,ECS架构☆1,152Jul 15, 2024Updated 2 years ago
- Framework for lockstep RTS, TD, and MOBA games.☆1,537May 23, 2026Updated 3 months ago
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,340Feb 16, 2023Updated 3 years ago
- Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity☆7,675Dec 30, 2023Updated 2 years ago
- MotionFramework is unity3d game framework.☆647May 10, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a …☆6,882Sep 5, 2023Updated 3 years ago
- These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.☆2,773Jun 7, 2026Updated 3 months ago
- behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the …☆3,045Jul 7, 2023Updated 3 years ago
- 游戏技能系统框架☆373Jun 11, 2018Updated 8 years ago
- 我的Unity框架,包含资源 加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统☆2,194Oct 13, 2020Updated 5 years ago
- unity技能编辑器,Buff编辑器,场景编辑器☆614Jul 24, 2025Updated last year
- TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架☆886Mar 12, 2026Updated 6 months ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,090Updated this week
- 帧同步 教程☆1,202Mar 23, 2020Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples☆1,116Apr 21, 2026Updated 5 months ago
- Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。☆2,707Updated this week
- UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine …☆7,662Aug 27, 2026Updated 3 weeks ago
- Keyframe sync using ECS(R)☆579Sep 12, 2024Updated 2 years ago
- Provides an efficient allocation free async/await integration for Unity.☆11,203Jul 8, 2026Updated 2 months ago
- HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Uni…☆7,979Aug 20, 2026Updated last month
- A uGUI based console to see debug messages and execute commands during gameplay in Unity☆2,734Sep 6, 2026Updated 2 weeks ago