ashyukiha / GenshinCharacterShaderZhihuVer
The implementation of URP Genshin Like Character Shader used in my Zhihu Article.
☆145Updated 2 years ago
Alternatives and similar repositories for GenshinCharacterShaderZhihuVer:
Users that are interested in GenshinCharacterShaderZhihuVer are comparing it to the libraries listed below
- Amplify Shader Editor Tutorial with Universal Render Pipeline☆330Updated 9 months ago
- A demo for displaying fringe shadow in cel shading by unity☆152Updated 3 years ago
- ☆98Updated 11 months ago
- A simple forward render pipeline for graphics study.☆79Updated 2 years ago
- 使用模型网格生成的卡通描边☆136Updated last year
- ☆161Updated 4 years ago
- ☆92Updated 3 years ago
- FernRP is a pipeline extension based on URP that implements more rendering effects☆140Updated 3 months ago
- A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example☆219Updated last month
- 自定义Unity Shader GUI☆81Updated 2 years ago
- This is a Honkai StarRail ToonLike Shader for unity(for URP)☆329Updated 2 months ago
- Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科☆478Updated 2 years ago
- ☆127Updated 5 years ago
- DanbaidongRP RP Core Library☆44Updated 4 months ago
- Shaders,Demos,and so on☆261Updated 3 years ago
- An example of a custom rendering pipeline that restores the rendering of HSR☆114Updated 10 months ago
- Unity的URP中制作的仿原神程序化天空球☆82Updated last year
- A simple plugin for unity,to paint vertex color☆74Updated 11 months ago
- Simple example of implementing Screen Space Planar Reflections as a RenderFeature☆297Updated 2 years ago
- unity urp RayMarching体积云渲染☆129Updated 3 years ago
- ☆192Updated 2 years ago
- Unity6的自定义渲染管线教程☆97Updated last month
- Per-object shadow implementation using Unity SRP.☆108Updated 3 years ago
- ☆62Updated 5 years ago
- 综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库☆184Updated 6 months ago
- UnityChanToonShader to HDRP☆72Updated 5 years ago
- ☆148Updated 2 years ago
- B站视频的Code☆87Updated 4 years ago
- Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)☆217Updated 3 years ago
- ☆61Updated 5 years ago