YuiLu / GenshinCharacterShading
通过编写一个仿原神渲染的shader,来学习URP和卡通渲染相关知识
☆25Updated 2 years ago
Alternatives and similar repositories for GenshinCharacterShading:
Users that are interested in GenshinCharacterShading are comparing it to the libraries listed below
- 可以将 RenderDoc 中导出的 *.csv 数据再次导出到 *.fbx☆50Updated last year
- Generate Ramp Texture☆40Updated last year
- ☆16Updated last year
- Utilities for SRP shaders.☆57Updated last year
- Smooth normal for Toon Outline, Unity package☆28Updated 5 months ago
- 个人的shader练习☆28Updated last year
- ☆49Updated last year
- SponzaAtrium URP Sample☆15Updated last year
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆64Updated 5 years ago
- Unity的URP中制作的仿原神程序化天空球☆80Updated last year
- RenderDoc Mesh Parser For Unity☆67Updated 4 years ago
- ☆39Updated 2 years ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆39Updated 4 years ago
- MMD导出到Unity 一些辅助工具☆33Updated 2 years ago
- 在Unity引擎中将模型(FBX格式)的硬边法线平滑化,将平滑化后的法线(经八面体压缩算法转换为Vector2)保存在模型UV中,并输出为新的FBX模型文件。☆26Updated 5 months ago
- Added support for real-time point light shadows of unity 2020 URP☆48Updated 3 years ago
- Renderdoc Texture Exporter☆45Updated 6 months ago
- A simple plugin for unity,to paint vertex color☆74Updated 11 months ago
- DanbaidongRP RP Core Library☆43Updated 4 months ago
- 自定义Unity Shader GUI☆81Updated 2 years ago
- Danbaidong RP Config☆12Updated 4 months ago
- 简单模仿原神风格化渲染☆29Updated last year
- Collection of Cartoon Shading reconstructions by Unity URP☆29Updated 10 months ago
- ■■Finished■■Unity plugin of making ramp texture☆41Updated 7 months ago
- 天空盒系统开发(含package开发、暂用工程形式)☆46Updated 3 weeks ago
- UnityChanToonShader to HDRP☆72Updated 5 years ago
- ☆53Updated 4 years ago
- 战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现☆64Updated last year
- PreIntegrate Skin SSS LUT Generator for Unity.☆51Updated 2 years ago
- ☆12Updated 11 months ago