YuiLu / GenshinCharacterShadingLinks
通过编写一个仿原神渲染的shader,来学习URP和卡通渲染相关知识
☆28Updated 3 years ago
Alternatives and similar repositories for GenshinCharacterShading
Users that are interested in GenshinCharacterShading are comparing it to the libraries listed below
Sorting:
- 可以将 RenderDoc 中导出的 *.csv 数据再次导出到 *.fbx☆52Updated last year
- Generate Ramp Texture☆44Updated 2 years ago
- Collection of Cartoon Shading reconstructions by Unity URP☆32Updated last year
- DanbaidongRP RP Core Library☆55Updated last month
- ☆17Updated last year
- Renderdoc Texture Exporter☆57Updated last week
- Unity的URP中制作的仿原神程序化天空球☆88Updated 2 years ago
- 在Unity引擎中将模型(FBX格式)的硬边法线平滑化,将平滑化后的法线(经八面体压缩算法转换为Vector2)保存在模型UV中,并输出为新的FBX模型文件。☆33Updated last year
- ☆56Updated 2 years ago
- 个人的shader练习☆30Updated last year
- ☆44Updated 3 years ago
- 自定义Unity Shader GUI☆82Updated 3 years ago
- Utilities for SRP shaders.☆58Updated 2 years ago
- Smooth normal for Toon Outline, Unity package☆39Updated last year
- ■■Finished■■Unity plugin of making ramp texture☆46Updated last year
- Added support for real-time point light shadows of unity 2020 URP☆51Updated 4 years ago
- ☆17Updated last year
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆67Updated 6 years ago
- ☆99Updated last year
- ☆32Updated 4 years ago
- ☆22Updated 3 years ago
- RenderDoc Mesh Parser For Unity☆69Updated 5 years ago
- PreIntegrate Skin SSS LUT Generator for Unity.☆59Updated 2 years ago
- 知识与你分享~☆19Updated 2 years ago
- 战神4的风场系统,使用Unity Compute Shader和ECS两种系统复刻实现☆75Updated 2 years ago
- 天空盒系统开发(含package开发、暂用工程形式)☆65Updated 3 weeks ago
- ■■百人计划■■百人计划先行版 - 大世界雾效教案☆47Updated 3 years ago
- Water Shader like Alyx☆34Updated 5 years ago
- UnityChanToonShader to HDRP☆73Updated 5 years ago
- MMD导出到Unity 一些辅助工具☆34Updated 3 years ago