MarcusXie3D / MobileWeatherSystemLinks
High performance weather system for mobile platforms, containing fog / rain / snow / thunder & lightning / time of the day.
☆137Updated 5 years ago
Alternatives and similar repositories for MobileWeatherSystem
Users that are interested in MobileWeatherSystem are comparing it to the libraries listed below
Sorting:
- ☆103Updated 5 years ago
- HLODSystem is applied to 3DGameKit.☆101Updated 5 years ago
- Shader of PBR for Unity☆123Updated 4 years ago
- ECS boost GpuSkinning☆129Updated 5 years ago
- For AAA game researching☆126Updated 6 years ago
- Overdraw profiler for Unity, shows fill rate☆59Updated 5 years ago
- ☆116Updated 4 years ago
- 基于预渲染顶点色的水编辑器☆201Updated 7 years ago
- ☆56Updated 3 years ago
- URP个人练习项目☆116Updated 4 years ago
- customed unity universal renderer pipeline☆56Updated 4 years ago
- hlod for unity☆81Updated 5 years ago
- UnityDemo平面阴影☆78Updated 7 years ago
- ☆75Updated 2 years ago
- 自制HLOD☆49Updated 4 years ago
- fast planar ssr for unity5.6☆44Updated 5 years ago
- Unity UI Render Pipeline in Linear Color Space☆194Updated 3 years ago
- 超精简版6倍采样性能提升的地形渲染技术☆73Updated 5 years ago
- GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1☆136Updated 4 years ago
- A demo show how to controls unity's MSAA render target resolve operation on command☆77Updated 3 years ago
- ☆95Updated 3 years ago
- URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader☆100Updated 2 years ago
- Unity的投影阴影☆70Updated 7 years ago
- Base on Unity 2021.3.0f1, UnityGpuSkinningTool can export bone matrix texture or vertices texture with RGBA32 format without losing preci…☆180Updated last year
- 自定义实现级联阴影☆85Updated 6 years ago
- ☆70Updated 2 years ago
- Demo project for the "Shader Profiling and Optimization" talk presented at Unite Shanghai 17.☆83Updated 8 years ago
- EditorWindow的多子窗口实现☆132Updated last year
- grass culling for unity ,Hi-Z +comput shader☆103Updated 4 years ago
- ☆160Updated 3 years ago