A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example
☆238Mar 4, 2025Updated last year
Alternatives and similar repositories for URPSimpleGenshinShaders
Users that are interested in URPSimpleGenshinShaders are comparing it to the libraries listed below
Sorting:
- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for dat…☆746Mar 5, 2024Updated 2 years ago
- Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.☆936Feb 12, 2025Updated last year
- 这是一个基于URP的开源仿原神卡通渲染项目☆719Mar 29, 2025Updated 11 months ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,132May 26, 2023Updated 2 years ago
- 유니티 응원봉 시스템☆35Sep 28, 2025Updated 5 months ago
- A custom genshin-like toon shader, based on URP.☆350Dec 10, 2023Updated 2 years ago
- This project is the implementation of FernRP Package, Include NPR/PBR.☆918Jan 22, 2025Updated last year
- A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP☆7,484Feb 20, 2026Updated last month
- MMD导出到Unity 一些辅 助工具☆33May 29, 2022Updated 3 years ago
- The implementation of URP Genshin Like Character Shader used in my Zhihu Article.☆149Jul 29, 2022Updated 3 years ago
- A genshin-like post processing render feature, based on URP.☆170Dec 9, 2023Updated 2 years ago
- FernRP is a pipeline extension based on URP that implements more rendering effects☆154Jan 15, 2025Updated last year
- ☆24Aug 31, 2025Updated 6 months ago
- This is a Honkai StarRail ToonLike Shader for unity(for URP)☆379May 28, 2025Updated 9 months ago
- Unity shader implementation of Gran Turismo Tonemapping.☆98Sep 26, 2023Updated 2 years ago
- Mip Map Bias Editor is an Unity Editor plugins that can perform Mip Map Bias quality selection and batching all textures in the selected …☆20May 8, 2023Updated 2 years ago
- An example of a custom rendering pipeline that restores the rendering of HSR☆140Jun 1, 2024Updated last year
- Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunc…☆555Jun 27, 2022Updated 3 years ago
- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined asset…☆604Updated this week
- Smooth normal for Toon Outline, Unity package☆43Oct 17, 2024Updated last year
- ToonRenderPipeline Unity6 RayTracing☆679Oct 6, 2025Updated 5 months ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,291Feb 16, 2024Updated 2 years ago
- UnityChanToonShaderVer2 Project / v.2.0.9 Release☆4,085Oct 15, 2024Updated last year
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆125Feb 8, 2025Updated last year
- ☆430Aug 10, 2023Updated 2 years ago
- github.com/unity3d-jp/unitychan-crs run on URP☆14May 13, 2021Updated 4 years ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆205Nov 25, 2024Updated last year
- A Lightweight, Flexible, Powerful Shader GUI System for Unity.☆1,349Mar 3, 2026Updated 2 weeks ago
- Motion capture for the character models of Honkai: Star Rail base on Unity and MediaPipe. Currently face only. (Do not need an iPhone)☆92Jul 11, 2024Updated last year
- (Legacy) Utility and stagework scripts for MMD-style rendering workflow in Unity.☆13May 2, 2022Updated 3 years ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Jan 19, 2023Updated 3 years ago
- Create a Shadow Threshold Map by interpolating SDF☆106Jul 22, 2025Updated 7 months ago
- Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MM…☆1,087May 24, 2024Updated last year
- A Unity sample project, for rendering Genshin characters like Nahida.☆389Dec 9, 2023Updated 2 years ago
- ☆34Jan 18, 2025Updated last year
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆241Aug 28, 2024Updated last year
- ☆117Jun 21, 2025Updated 8 months ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆551Aug 10, 2024Updated last year
- Unity Toon Shader☆1,418Updated this week