A simple Genshin Impact facial shader for Unity URP, based on NiloCat shader example
☆240Mar 4, 2025Updated last year
Alternatives and similar repositories for URPSimpleGenshinShaders
Users that are interested in URPSimpleGenshinShaders are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for dat…☆748Mar 5, 2024Updated 2 years ago
- Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.☆944Feb 12, 2025Updated last year
- 这是一个基于URP的开源仿原神卡通渲染项目☆728Mar 29, 2025Updated last year
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,136May 26, 2023Updated 2 years ago
- 유니티 응원봉 시스템☆35Mar 21, 2026Updated 2 weeks ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A custom genshin-like toon shader, based on URP.☆354Dec 10, 2023Updated 2 years ago
- This project is the implementation of FernRP Package, Include NPR/PBR.☆919Jan 22, 2025Updated last year
- A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP☆7,512Feb 20, 2026Updated last month
- The implementation of URP Genshin Like Character Shader used in my Zhihu Article.☆149Jul 29, 2022Updated 3 years ago
- MMD导出到Unity 一些辅助工具☆33May 29, 2022Updated 3 years ago
- A genshin-like post processing render feature, based on URP.☆170Dec 9, 2023Updated 2 years ago
- FernRP is a pipeline extension based on URP that implements more rendering effects☆154Jan 15, 2025Updated last year
- ☆24Aug 31, 2025Updated 7 months ago
- This is a Honkai StarRail ToonLike Shader for unity(for URP)☆384May 28, 2025Updated 10 months ago
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- Unity shader implementation of Gran Turismo Tonemapping.☆98Sep 26, 2023Updated 2 years ago
- Mip Map Bias Editor is an Unity Editor plugins that can perform Mip Map Bias quality selection and batching all textures in the selected …☆20May 8, 2023Updated 2 years ago
- An example of a custom rendering pipeline that restores the rendering of HSR☆142Jun 1, 2024Updated last year
- Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunc…☆558Jun 27, 2022Updated 3 years ago
- Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined asset…☆622Mar 28, 2026Updated last week
- ToonRenderPipeline Unity6 RayTracing☆685Mar 16, 2026Updated 3 weeks ago
- Smooth normal for Toon Outline, Unity package☆43Oct 17, 2024Updated last year
- A Toon Shader in Unity Universal Render Pipeline.☆1,299Feb 16, 2024Updated 2 years ago
- UnityChanToonShaderVer2 Project / v.2.0.9 Release☆4,087Oct 15, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆126Feb 8, 2025Updated last year
- ☆430Aug 10, 2023Updated 2 years ago
- github.com/unity3d-jp/unitychan-crs run on URP☆14May 13, 2021Updated 4 years ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆207Nov 25, 2024Updated last year
- A Lightweight, Flexible, Powerful Shader GUI System for Unity.☆1,357Mar 23, 2026Updated 2 weeks ago
- Motion capture for the character models of Honkai: Star Rail base on Unity and MediaPipe. Currently face only. (Do not need an iPhone)☆92Jul 11, 2024Updated last year
- (Legacy) Utility and stagework scripts for MMD-style rendering workflow in Unity.☆13May 2, 2022Updated 3 years ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Jan 19, 2023Updated 3 years ago
- Create a Shadow Threshold Map by interpolating SDF☆109Jul 22, 2025Updated 8 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MM…☆1,092May 24, 2024Updated last year
- A Unity sample project, for rendering Genshin characters like Nahida.☆393Dec 9, 2023Updated 2 years ago
- ☆34Jan 18, 2025Updated last year
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆246Aug 28, 2024Updated last year
- ☆117Jun 21, 2025Updated 9 months ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆557Aug 10, 2024Updated last year
- Unity Toon Shader☆1,438Updated this week