arielm / chronotext-crossLinks
Cross platform infrastructure for developing 2d and 3d applications with C++ and OpenGL
☆77Updated last year
Alternatives and similar repositories for chronotext-cross
Users that are interested in chronotext-cross are comparing it to the libraries listed below
Sorting:
- ☆74Updated 2 years ago
- FIshGUI is a immediate mode GUI(IMGUI) library, based on NanoVG.☆83Updated 5 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆43Updated 3 weeks ago
- bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.☆41Updated 5 years ago
- Cross-platform C input library (work-in-progress)☆30Updated 5 years ago
- A dynamic font glyph cache for OpenGL.☆119Updated 11 years ago
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆109Updated 3 years ago
- Oryol extension module samples☆82Updated 3 years ago
- Text rendering and text shaping for OpenGL ES☆61Updated 9 years ago
- Simple event queue for GLFW 3☆76Updated 7 years ago
- A cross platform wrapper for OS dialogs like file save, open, message boxes, inputs, color picking, etc.☆144Updated 3 months ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated last year
- A minimal geometry editing UI based on IMGUI☆114Updated 5 years ago
- Sleek multiplatform C++ 2D and 3D game creation!☆130Updated last month
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 2 years ago
- A vaporwavey demo of WebAssembly and WebGL☆97Updated 5 years ago
- HorusUI Immediate Mode Graphical User Interface☆146Updated this week
- lightweight entry point for games☆71Updated 7 years ago
- A header-only library to generate meshes for a solid path. Useful to render thick lines using OpenGL.☆207Updated last year
- tiny C library of various graphics utilities and GL demos☆58Updated 6 years ago
- A C++11 wrapper for NanoVG meant for use with Cinder☆51Updated 3 years ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆116Updated 4 years ago
- JavaScript adaptation of the OpenGL Mathematics (GLM) C++ library interfaces. JavaScript adaptation of the OpenGL Mathematics (GLM) C++ l…☆46Updated 7 years ago
- Modern OpenGL wrapper, thin C++14 header-only layer on top of the OpenGL 4.5+ API☆27Updated 5 years ago
- OpenGL Antigrain Geometry experiments☆85Updated 2 years ago
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆89Updated 2 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- Physically based rendering (PBR) for raylib☆112Updated 3 years ago
- Fork of the duangle/oui-blendish, with a few fixes☆48Updated 4 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago