humbletim / glm-jsLinks
JavaScript adaptation of the OpenGL Mathematics (GLM) C++ library interfaces. JavaScript adaptation of the OpenGL Mathematics (GLM) C++ library interfaces. (project currently inactive)
☆47Updated 2 months ago
Alternatives and similar repositories for glm-js
Users that are interested in glm-js are comparing it to the libraries listed below
Sorting:
- Minimalistic Immediate Mode GUI toolkit for WebGL☆84Updated 9 years ago
- A vaporwavey demo of WebAssembly and WebGL☆97Updated 5 years ago
- Oryol extension module samples☆83Updated 4 years ago
- Implementation of trails with WebGL☆66Updated 12 years ago
- An implementation of Blinn-Loop algorithm that renders Bézier curves on GPU.☆50Updated last year
- ☆129Updated 9 years ago
- Modern WebGL wrapper in TypeScript☆56Updated 3 years ago
- ☆163Updated 9 years ago
- transform streamed glsl tokens into an ast☆98Updated last year
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆84Updated 5 years ago
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 3 years ago
- nodejs bindings to GLFW☆106Updated 9 years ago
- A simple port of the "Getting started with GLFW3" code to valid code for Emscripten compilation☆67Updated 7 years ago
- A bunch of distance field primitives for ray marching☆202Updated 5 years ago
- emscripten port of GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.☆84Updated 10 years ago
- WebGL demos and samples☆31Updated 8 years ago
- Distance Field Editor (experimental)☆47Updated 5 years ago
- Utilities to manipulate spherical images☆71Updated 7 years ago
- Examples and demos for nvk☆58Updated 5 years ago
- Rendering procedural 3D geometry by raymarching through a distance field☆101Updated 9 years ago
- This module implements a volumetric light scattering effect(godrays)☆202Updated 9 years ago
- Calculates the specular/fresnel power in the Cook-Torrance model☆32Updated 8 years ago
- webGL2 path tracing experiment.☆38Updated 8 years ago
- Invert a matrix in GLSL☆35Updated 11 years ago
- Path tracing demo☆98Updated 2 years ago
- A WebGL friendly port of Mercury's hg_sdf library (http://mercury.sexy/hg_sdf)☆41Updated 10 years ago
- WebAssembly without Emscripten☆135Updated 4 years ago
- A collection of modifiers and operations for distance field equations☆117Updated 5 years ago
- draw wireframes or grids on a solid mesh using a fragment shader☆187Updated 9 years ago
- Various tests of Physically-Based Rendering via Three.js☆40Updated 8 years ago