JavaScript adaptation of the OpenGL Mathematics (GLM) C++ library interfaces. JavaScript adaptation of the OpenGL Mathematics (GLM) C++ library interfaces. (project currently inactive)
☆47Nov 20, 2025Updated 8 months ago
Alternatives and similar repositories for glm-js
Users that are interested in glm-js are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Efficient webgl state management☆18Dec 5, 2023Updated 2 years ago
- An experiment in hot reloading 3d models from Blender into a WebGL scene☆25Sep 5, 2017Updated 8 years ago
- Procedural landscape☆20May 24, 2017Updated 9 years ago
- signed distance function to obj with gpu.js☆15Dec 9, 2022Updated 3 years ago
- Antialiasing algorithm☆13Jun 10, 2016Updated 10 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Easily distribute work on other threads - not safe - do not use!☆17Feb 22, 2014Updated 12 years ago
- addon for fast HD video playback on OS X using CoreVieo and QTKit☆20Jan 29, 2013Updated 13 years ago
- Smallest possible C/++ GLSL framework (~550B) for demo-coding.☆24Nov 9, 2016Updated 9 years ago
- David Wicks's Timeline animation Choreograph packaged as an openFrameworks addon☆41Oct 13, 2021Updated 4 years ago
- A simple raycasting experiment.☆29Mar 17, 2018Updated 8 years ago
- This library provides 3D Vector in js including arithmetic operator overloading (+ - * / % **).☆14Updated this week
- using C, no external dependencies☆14Feb 11, 2026Updated 5 months ago
- A 3D arcade game based on the LightCycle sequence in the movie TRON. Click the link below to Play☆18Oct 17, 2022Updated 3 years ago
- WebGL framebuffer wrapper☆58Feb 23, 2017Updated 9 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Real-time GLSL to SPIR-V, powered by Glslang☆31Apr 7, 2020Updated 6 years ago
- GPU-based cellular automata runner☆13Apr 27, 2019Updated 7 years ago
- Shadow mapping in WebGL using an off-screen frame buffer☆11Jul 27, 2017Updated 9 years ago
- Collection of GLSL Shaders for OpenGL 3.2+ working with openFrameworks.☆107Nov 10, 2016Updated 9 years ago
- ☆12May 17, 2021Updated 5 years ago
- Distance Field Editor (experimental)☆47Nov 30, 2020Updated 5 years ago
- geodesic geometry library in C☆33Jul 16, 2016Updated 10 years ago
- A software implementation of a RISC-V computer☆21Aug 18, 2021Updated 4 years ago
- A few basic three.js shader demos.☆30Feb 6, 2016Updated 10 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Multi broadphase 2D rigid body physics engine☆14Jul 9, 2024Updated 2 years ago
- Simple module to infer the root directory of the currently running node application☆14May 28, 2015Updated 11 years ago
- Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.☆422Aug 20, 2018Updated 7 years ago
- API Proposals☆24Jun 23, 2020Updated 6 years ago
- Example code for using the DK2 in direct mode with the cinderNext branch☆12Mar 24, 2015Updated 11 years ago
- This wrapper eases the use of Cinder in a typical Cocoa project. Thus allowing C++/Obj-C creative coders to build MacOS apps bearing seve…☆32Aug 18, 2015Updated 10 years ago
- A Cinder apps that utilizes a deferred rendering engine to render lights and SSAO. There is also point-light shadow-mapping.☆32Jun 1, 2015Updated 11 years ago
- Generates C++ code from a JSON AST☆16Dec 15, 2013Updated 12 years ago
- Rendering procedural 3D geometry by raymarching through a distance field☆101Aug 14, 2016Updated 9 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- streaming gl.readPixels from an FBO☆31Jun 5, 2017Updated 9 years ago
- Tiny library for creating and parsing Open Sound Control messages☆27Nov 15, 2016Updated 9 years ago
- A Promises/A+ multi-armed bandit implemented with an upper confidence bound algorithm☆14Oct 2, 2023Updated 2 years ago
- Proposals for the design of the WebGL Next API.☆132Jan 10, 2023Updated 3 years ago
- Pre-built OpenSSL libcrypto static libraries☆11Mar 9, 2022Updated 4 years ago
- hardware gamepad support in any app☆15May 21, 2012Updated 14 years ago
- ARToolKitPlus Emscripten version with Typescript support☆10May 15, 2023Updated 3 years ago