graphitemaster / ThorLinks
The next generation Odin compiler
☆65Updated 10 months ago
Alternatives and similar repositories for Thor
Users that are interested in Thor are comparing it to the libraries listed below
Sorting:
- Odin WASM - 2D Rendering Framework☆43Updated last year
- Odin to C compiler☆164Updated 2 years ago
- Self-contained realtime graphical application engine with a simplistic design philosophy.☆75Updated last year
- A collection of static datastructures for Odin☆111Updated 3 weeks ago
- Tracy profiler bindings/wrapper for the Odin programming language☆131Updated last year
- binding for VulkanMemoryAllocator c interface☆27Updated 3 months ago
- Backtraces for Odin.☆83Updated 2 months ago
- Powerful Todo Editor☆68Updated last year
- Simple job scheduler for Odin☆115Updated 4 months ago
- A utility wrapper that jump starts initialization of Vulkan for Odin Language.☆32Updated last week
- Easy-to-use LBP binary serialization utility for Odin.☆51Updated last year
- A collection of introductory OpenGL examples in Odin.☆47Updated last year
- Odin bindings for the sokol headers (https://github.com/floooh/sokol)☆226Updated 3 weeks ago
- Port of my bind-odin project from C to Odin☆21Updated last year
- Android native example application completely written in Odin☆58Updated 8 months ago
- Blaise Programming Language - A Language for Learning About Compilers☆136Updated 3 years ago
- Odin Game Framework☆48Updated last year
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆68Updated 9 months ago
- Odin binding for Dear ImGui☆62Updated 2 years ago
- Jai Language Server☆134Updated last week
- Game Engine in Odin☆35Updated 4 years ago
- MySQL client bindings for Odin☆14Updated 2 years ago
- An Odin library to convert a C header file into an Odin binding file.☆49Updated 3 years ago
- ☆24Updated this week
- Lua exporter for odin, made in odin☆37Updated 2 years ago
- Box2D 3.0 bindings for Odin language☆21Updated last year
- Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component system…☆58Updated last year
- Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve …☆49Updated 2 months ago
- Code for my Odin+SDL3 GPU tutorial on YouTube☆41Updated 8 months ago
- Generate Odin bindings for C libraries☆263Updated 3 weeks ago