amengede / linear-algebros
SIMD accelerated glm alternative for C/C++
☆15Updated 2 years ago
Alternatives and similar repositories for linear-algebros
Users that are interested in linear-algebros are comparing it to the libraries listed below
Sorting:
- ☆36Updated 7 months ago
- I'm learning webgpu☆35Updated last year
- 3D render engine written in C with Vulkan☆17Updated last year
- VKK: A C library built to simplify Vulkan graphics programming☆19Updated 3 months ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆28Updated 4 months ago
- A Very simple Renderer API☆53Updated 2 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Fresh game engine written in C☆52Updated 3 years ago
- ☆16Updated 3 months ago
- Single-Header CPU graphics library☆55Updated last month
- An attempt at a fully featured Vulkan 3D engine.☆20Updated 4 years ago
- A zero-dependencies, single-header 3D graphics library☆27Updated last month
- Minimal GPU video decoding sample for Vulkan, DX12 and DX11☆97Updated this week
- Minimalist software rasterizer☆9Updated 3 years ago
- Source code for the asteroid mining game I've been building.☆25Updated last year
- Luna Rendering Engine☆21Updated last year
- An extension for the GLFW library for using WebGPU native.☆83Updated 3 weeks ago
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆74Updated last week
- A lightweight and flexible wrapper around the Vulkan API written in C. The library handles part of the boilerplate code expected to be s…☆36Updated 2 months ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆26Updated 3 years ago
- Modern OpenGL deferred rendering example☆37Updated last year
- Mini-engine for small-scale personal development projects.☆47Updated 6 months ago
- Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.☆25Updated 11 months ago
- A 3D Toy Graphics Engine/Framework☆33Updated 2 years ago
- C bindings for D3D12 Memory Allocator.☆11Updated 10 months ago
- Graphics that utilizes OpenCL☆11Updated 2 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- ☆35Updated last year
- Real-time software rasterizer written in C++ with windowing and model loading support.☆33Updated 5 years ago
- Shadowmapping with raylib!☆31Updated 3 years ago