All open source libraries used by Quel Solaar, for platform independent C development.
☆84Feb 28, 2026Updated 3 weeks ago
Alternatives and similar repositories for MergeSource
Users that are interested in MergeSource are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A open, easy to implement binary file format for 3D assets☆299Oct 21, 2023Updated 2 years ago
- Marching Cubes C implementation with OpenGL.☆11Dec 13, 2018Updated 7 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- Mirror of the open source (Free BSD licence) libraries developed by Eskil Steenberg. (gamepipeline.org)☆71Oct 23, 2024Updated last year
- Fast O(1) offset allocator with minimal fragmentation. Single C-Header library version.☆36Dec 24, 2025Updated 2 months ago
- 16xAA font rendering using coverage masks☆22Jan 8, 2019Updated 7 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- Minimal C11 game libraries☆55Aug 2, 2023Updated 2 years ago
- An immediate mode font rendering system in C.☆36Feb 17, 2026Updated last month
- Tiny immediate-mode UI library☆11Jun 8, 2019Updated 6 years ago
- Most common glitches in game art and how to solve them☆57Apr 18, 2021Updated 4 years ago
- Fast Point Overlap Test☆18Jun 17, 2018Updated 7 years ago
- ULID Library for C☆66Jan 17, 2020Updated 6 years ago
- Framework for game-like applications☆14Jul 16, 2025Updated 8 months ago
- Inplace complex-valued ANSI C fast fourier transform☆11Nov 7, 2016Updated 9 years ago
- 2354 bytes of CFD!☆12Feb 15, 2018Updated 8 years ago
- Win32 software rendering using only Odin's core libraries☆19Sep 23, 2024Updated last year
- A collection of single header file libraries☆21Oct 22, 2025Updated 5 months ago
- A library for parsing command line arguments according to type specs in Odin☆18Aug 9, 2024Updated last year
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Apr 23, 2018Updated 7 years ago
- C89 compatible atomics.☆96Mar 3, 2026Updated 2 weeks ago
- C89-compatible, single file, public domain string library.☆32Sep 8, 2025Updated 6 months ago
- ZDoom special lumps syntax highlight configurations for Notepad++ and TextPad☆15Apr 11, 2024Updated last year
- Collection of single-file libraries for C/C++.☆49Dec 9, 2022Updated 3 years ago
- A toy kernel written in Odin☆40Aug 7, 2025Updated 7 months ago
- An AIE Holiday Coding Challenge. A Bullet-Hell game that implements flocking in C/C++ using the Raylib framework.☆13Mar 19, 2019Updated 7 years ago
- Breakout tutorial in Odin + Raylib with step-by-step video☆14Sep 23, 2024Updated last year
- A collection of in-progress work☆14Feb 15, 2018Updated 8 years ago
- Collection of small public domain file archivers☆67Oct 7, 2023Updated 2 years ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆20Sep 16, 2018Updated 7 years ago
- MPS like shaders for audio processing. Conv1d, Spectrogram.☆18Apr 3, 2021Updated 4 years ago
- Yet another multiplatform C++ framework to make games☆86Feb 23, 2026Updated last month
- Simple Bloom filter implementation in C☆11Apr 13, 2016Updated 9 years ago
- Hot reload for C☆18Jul 14, 2025Updated 8 months ago
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Oct 8, 2023Updated 2 years ago
- ☆12Nov 2, 2024Updated last year
- [DEPRECATED] Virtual Machine for BlueByte☆11Feb 18, 2020Updated 6 years ago
- raylibtech tools feedback and issues☆26Jun 2, 2025Updated 9 months ago
- a ring buffer for variable sized continuous data☆16Dec 10, 2015Updated 10 years ago