alecjacobson / qslimLinks
Port of Michael Garland's QSlim to compile on Mac OS X
☆21Updated 7 years ago
Alternatives and similar repositories for qslim
Users that are interested in qslim are comparing it to the libraries listed below
Sorting:
- 3D Boolean / CSG Library☆435Updated 5 years ago
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆120Updated 11 years ago
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆346Updated 4 years ago
- Computes the 3D Delaunay triangulation on the GPU☆131Updated 3 years ago
- The Robust Quad Mesh Extraction Library☆124Updated 5 years ago
- A GPU implementation of the Marching Cubes algorithm for extracting surfaces from volumes using OpenCL and OpenGL☆195Updated 8 years ago
- C++ library and programs that demonstrate mesh processing techniques in computer graphics published at ACM SIGGRAPH in 1992–1998☆532Updated 8 years ago
- Mesh simplification with UV's boundary preserved☆515Updated 5 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- This is a mirror of the latest stable version of Triangle.☆152Updated 5 months ago
- Mesh Decimation Tool☆97Updated 10 years ago
- TriWild: Robust Triangulation with Curve Constraints☆248Updated 2 years ago
- Mesh Simplification based on edge-collapse algorithm☆132Updated 2 years ago
- fluids v.3☆181Updated last year
- A fast parallel CPU-based surface & solid voxelizer.☆78Updated 4 years ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)☆897Updated last week
- Digital Geometry Tools and Algorithm Library☆387Updated this week
- 3D geometry processing environment☆83Updated 9 years ago
- Mepp - 3D MEsh Processing Platform☆49Updated 7 years ago
- Code developed for articles in the "Journal of Graphics Tools"☆482Updated 2 years ago
- OpenGP☆81Updated 3 years ago
- Automatically exported from code.google.com/p/carve☆17Updated 4 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆329Updated 2 years ago
- Git mirror of the geogram library by INRIA☆131Updated 3 years ago
- Directional Field Synthesis, Design, and Processing☆84Updated 4 years ago
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆44Updated 2 years ago
- CMake project for Jonathan Shewchuk's Triangle mesh generator.☆70Updated 6 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆285Updated 2 years ago
- Cork Computational Library forked from source code by Gilbert Bernstein.☆45Updated 2 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆142Updated 4 years ago