dfranx / PluginRust
Write Rust shaders in SHADERed
☆23Updated 4 years ago
Alternatives and similar repositories for PluginRust:
Users that are interested in PluginRust are comparing it to the libraries listed below
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆58Updated last month
- Show puffin profiler flamegraph in-game using egui☆45Updated 2 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆46Updated 3 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆33Updated 9 months ago
- An experimental GUI library for Rust 🦀☆22Updated 2 years ago
- ☆22Updated 2 years ago
- Linear algebra library for graphics and gamedev.☆58Updated 6 months ago
- Skeleton animation and IK crate☆39Updated 2 years ago
- A Unity-inspired hierarchical transform implementation using Legion ECS☆52Updated 4 years ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆47Updated last month
- Renderer for User Interface☆22Updated last year
- ☆24Updated 3 months ago
- ☆33Updated 2 years ago
- Rust Graphics meetups☆68Updated 3 years ago
- BVH Construction and Traversal Library☆56Updated 2 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated 2 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 6 months ago
- grr and rust-gpu pbr rendering☆28Updated 4 years ago
- Task Orchestration Framework☆58Updated last year
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- A tweening library for Rust☆61Updated 4 months ago
- Procedural macros for working with Vulkan shaders☆42Updated 7 months ago
- Verlet physics plugin for bevy.☆45Updated 4 months ago
- Vulkan-lite GPU API☆89Updated 10 months ago
- 3d agnostic framework (game engine) terrain engine☆39Updated 3 years ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆26Updated 4 months ago
- Rust library for parameterized inbetweening☆51Updated last year
- Rust bindings for Intel's ISPC texture compression☆12Updated 6 months ago
- Image density/height map to mesh generator☆81Updated last year