dfranx / PluginRustLinks
Write Rust shaders in SHADERed
☆23Updated 4 years ago
Alternatives and similar repositories for PluginRust
Users that are interested in PluginRust are comparing it to the libraries listed below
Sorting:
- Skeleton animation and IK crate☆39Updated 2 years ago
- cross-platform OpenGL context creation☆25Updated last year
- An experimental GUI library for Rust 🦀☆22Updated 2 years ago
- A home for experiments for muddle.run☆24Updated 2 years ago
- ☆22Updated 2 years ago
- Linear algebra library for graphics and gamedev.☆57Updated 7 months ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆47Updated 4 years ago
- ☆24Updated 4 months ago
- A low-level gltf parser implemented on nanoserde☆35Updated 8 months ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 5 years ago
- Signed distance field library usable on both CPU and GPU.☆15Updated 2 years ago
- Procedural macros for working with Vulkan shaders☆42Updated 2 weeks ago
- Runs earcutr on geometries and generates a Bevy Mesh.☆25Updated last month
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆28Updated last year
- Rust bindings for Intel's ISPC texture compression☆12Updated last month
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.☆16Updated 3 years ago
- grr and rust-gpu pbr rendering☆28Updated 4 years ago
- ☆34Updated 2 years ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆26Updated 5 months ago
- Asset manger for good assets only☆31Updated 2 years ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆59Updated 3 months ago
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆46Updated 2 months ago
- A tweening library for Rust☆62Updated last month
- Rust Graphics meetups☆68Updated 3 years ago
- Integration layer between Bevy, puffin and tracing libraries☆22Updated last year
- A Unity-inspired hierarchical transform implementation using Legion ECS☆52Updated 4 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆35Updated 10 months ago
- Utilities for creating strictly ordered execution graphs of systems for the Bevy game engine.☆24Updated last year
- A falling-sand toy written using Rust, Bevy and egui.☆28Updated 7 months ago
- An inspector UI using imgui in Rust☆73Updated 4 years ago