Zarbuz / SpectrumAudio
Audio visualization system based of Koch Fractals with Unity
☆12Updated 6 years ago
Alternatives and similar repositories for SpectrumAudio:
Users that are interested in SpectrumAudio are comparing it to the libraries listed below
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 6 years ago
- Mesh de-indexing utility☆24Updated 2 years ago
- Display UV Check pattern of image effect for Unity3D☆26Updated 6 years ago
- Procedural Mesh Geometry for unity (VFX)☆14Updated 7 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Open Source Tools for Unity☆19Updated 6 years ago
- Sketches done with the Shapes library☆19Updated 4 years ago
- A useful set of scripts for working with rigidbody objects in Unity3d☆16Updated 11 years ago
- Koch Fractals Demo for Unity☆34Updated 6 years ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 6 years ago
- ☆13Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- ☆17Updated 5 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- Subgraphs for creating patterns in Unity Shader Graph☆15Updated 6 years ago
- This pack of shaders was built for Sinespace during our four part tutorial series covering nonphotorealistic rendering in Unity☆15Updated 6 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 5 years ago
- Simply Grid-based mesh dividing tool☆13Updated 4 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 3 years ago
- Make different kinds of typical Visual Effects which could be valuable reference.☆20Updated 6 years ago
- Project files for the tutorial video Fortnite Effect in Unity Shader Graph☆10Updated 6 years ago
- Generic editor for instanced properties in Unity materials.☆21Updated 6 years ago
- simple gpu instancing particles with collision calculation☆13Updated 7 years ago
- ☆10Updated 3 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Custom Editor script for Unity 5 LineRenderer component☆18Updated 6 years ago
- Wireframe by Barycentric coordinate system for unity3d.☆20Updated 6 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆33Updated 6 years ago
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago