kevinw / uCodeEditorLinks
Unity editor code for editing code with syntax highlighting
☆22Updated 7 years ago
Alternatives and similar repositories for uCodeEditor
Users that are interested in uCodeEditor are comparing it to the libraries listed below
Sorting:
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Updated 6 years ago
- [deprecated] A reflection based Inspector for Unity.☆20Updated 5 months ago
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago
- Task extensions for Unity3d.☆11Updated 5 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆24Updated 2 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆26Updated 7 years ago
- Breaking down timings on compilation, assembly reload and enter/exit Play Mode in the simplest way possible. Requires Unity 2019.3 and ne…☆24Updated 4 years ago
- Fortune's Voronoi diagram for Unity DOTS (Job System, Burst Compiler) - WIP☆12Updated 3 years ago
- A Unity Node Editor Framework (WIP)☆11Updated 6 years ago
- Custom Analyzers Sample / Starter☆12Updated 2 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- A generic syntax highlighter / code editor built into Unity☆22Updated 6 years ago
- T4 text template generative importer for Unity3D. 📝🏗☆17Updated 4 years ago
- Compare Unity's API between versions☆17Updated 4 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆23Updated 5 years ago
- Quadtree implementation using Unity 2019.1.5f1 as visualization tool☆11Updated 6 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- C# Float and Transform compression library with fancy inspector code for Unity.☆29Updated 5 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 7 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- Unity Package for rendering outlines around meshes/objects☆30Updated 7 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Updated 6 years ago
- Source-like displacements for Unity☆14Updated 6 years ago
- A procedural stair builder for Unity☆19Updated 5 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 6 years ago
- Color hex code to C# color class code (Editor Window)☆14Updated last year
- WIP project for creating procedural planets using Unity☆28Updated 6 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 8 years ago
- ☆18Updated 6 years ago
- Just simple Unity component for drawing an arrow☆13Updated 8 years ago