kevinw / uCodeEditor
Unity editor code for editing code with syntax highlighting
β21Updated 7 years ago
Alternatives and similar repositories for uCodeEditor:
Users that are interested in uCodeEditor are comparing it to the libraries listed below
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.β41Updated 6 years ago
- T4 text template generative importer for Unity3D. ππβ17Updated 3 years ago
- Improved stack trace display for Unity.β37Updated 4 years ago
- Compare Unity's API between versionsβ17Updated 3 years ago
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrexβ33Updated 3 years ago
- Easily export a folder of scripts and assets as a local Unity 2018 package for use with the new Package Manager.β14Updated 4 years ago
- Uses the GPU (render texture & computer shader) to compute the visibility of mesh trianglesβ28Updated 3 years ago
- β16Updated 4 years ago
- Simple Unity Generate Vertex Color Model Toolβ39Updated 5 years ago
- A secret recipe to extend Unity Editor.β27Updated 3 years ago
- Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by β¦β53Updated 8 months ago
- Workaround for jobified raycasts limitationsβ19Updated 5 years ago
- Just some easy gizmos to draw ui rulers to help implement uiβ23Updated last year
- Terraced like procedural terrain made with Unity DOTSβ23Updated 5 years ago
- [deprecated] A reflection based Inspector for Unity.β20Updated 3 years ago
- A collection of general purpose utilities for use with Unityβ20Updated 5 years ago
- Custom Analyzers Sample / Starterβ11Updated last year
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, normβ¦β44Updated 4 years ago
- Task extensions for Unity3d.β11Updated 4 years ago
- Show/List/Replace assets with specified GUID for Unity 3D.β17Updated 5 years ago
- Fortune's Voronoi diagram for Unity DOTS (Job System, Burst Compiler) - WIPβ12Updated 2 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unityβ16Updated 5 years ago
- Isosurface generator for Unity3Dβ17Updated 3 years ago
- Draw data chart in Unity Editor, useful for debugging.β31Updated 10 months ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogrammingβ27Updated 6 years ago
- Create Unity Package (cup) is a command-line app that allows you to create Unity packages from the command line without installing Unity.β19Updated last week
- Display UV Check pattern of image effect for Unity3Dβ26Updated 6 years ago
- Crowdsourced table of SystemInfo values from different devicesβ18Updated 3 years ago
- Post Processing Stackβ27Updated 4 years ago
- Library of procedural generation code for use in Unityβ49Updated 2 years ago