EXP-Productions / 3DPainterFrameworkLinks
3D painter framework for Unity
☆56Updated 8 years ago
Alternatives and similar repositories for 3DPainterFramework
Users that are interested in 3DPainterFramework are comparing it to the libraries listed below
Sorting:
- Sync Utilities For UNET☆35Updated 3 years ago
- Draw beautiful 3D texts with one line of code.☆48Updated 7 years ago
- Unity example: drawing something like a pincushion☆37Updated 9 years ago
- Color picker for Unity in immediate GUI mode☆42Updated 8 years ago
- Bezier Curve Library for Unity3d☆38Updated 8 years ago
- Post Processing Effects for Unity☆81Updated 7 years ago
- Unity GrabSquares Effect☆48Updated 8 years ago
- GPU-based neural network implementation in Unity.☆114Updated 7 years ago
- Unity3d effect collection.☆57Updated 10 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Fluid2D Blur Post Processing Effect for Unity☆58Updated 7 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- Simple example of painting straight onto a mesh with a shader☆69Updated 9 years ago
- Color Picker Element for the newer Unity GUI System☆42Updated last year
- Mask by alpha channel bloom effect for Unity.☆56Updated 9 years ago
- A Screen space distortion effect for Unity☆36Updated 8 years ago
- Unity Shader experiment☆68Updated 7 years ago
- 2D curves in polar and Cartesian coordinates, 3D curves, surfaces and fractals for the Unity3D game engine.☆96Updated 9 years ago
- Unity Metaball Effect☆61Updated 8 years ago
- Collection of custom nodes for ShaderGraph.☆58Updated 7 years ago
- Visual behaviors for Unity UI elements.☆26Updated 7 years ago
- Unity - Add a beautiful char-by-char fade in animation to your texts by just adding a simple script.☆59Updated 9 years ago
- This is my unity shader experimental project☆26Updated 9 years ago
- View-aligned mesh slicing for Unity.☆76Updated 9 years ago
- This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking …☆32Updated 9 years ago
- Just tried making boids with particle trails.☆106Updated 7 years ago
- Deform mesh like a cartoon.☆57Updated 7 years ago
- The shader scaffolding tool for Unity.☆45Updated 8 years ago
- Low poly basic shape library for Unity☆43Updated 9 years ago
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆92Updated 9 years ago