YafaRay / libYafaRay
libYafaRay is a free open-source montecarlo raytracing engine released under the LGPL 2.1 license. Raytracing is a rendering technique for generating realistic images by tracing the path of light through a 3D scene.
☆61Updated 9 months ago
Related projects ⓘ
Alternatives and complementary repositories for libYafaRay
- An application to showcase OSPRay's rendering capabilities☆98Updated last month
- Intel(R) Open Path Guiding Library☆282Updated 2 weeks ago
- ARCHIVED-READ ONLY now. Use libYafaRay repository instead. …☆136Updated 4 years ago
- A Renderman Compatible Renderer☆77Updated 3 months ago
- A high level and feature rich audio library written in C++ with language bindings.☆57Updated this week
- ☆48Updated 2 years ago
- Khronos version of the Vulkan Tutorial as parts of the Vulkan documentation project☆38Updated last week
- Open Game Engine Exchange☆77Updated last year
- AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunning…☆224Updated 3 months ago
- ☆57Updated 2 years ago
- Atom sample viewer project for the Open 3D Engine☆32Updated 3 weeks ago
- Open Data Description Language☆61Updated 8 months ago
- based on Khronos Vulkan-Samples☆32Updated last month
- ☆40Updated last year
- FidelityFX Variable Shading☆53Updated 2 years ago
- ANARI Software Development Kit (SDK)☆223Updated this week
- ☆78Updated 2 years ago
- Monte Carlo Raytracer from Scratch in C++11/14☆36Updated 3 years ago
- Luma Preserving Mapper (LPM)☆86Updated 3 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆35Updated 2 years ago
- A Global Illumination Renderer☆67Updated 4 years ago
- Very simple project to illustrate how to build a VulkanSceneGraph application☆30Updated last year
- Intel(R) Open Volume Kernel Library☆201Updated 5 months ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆23Updated 3 years ago
- The main K-3D code repository☆204Updated 5 years ago
- FidelityFX Denoiser☆142Updated 2 years ago
- Fluid simulation☆16Updated 2 years ago
- lucille global illumination renderer☆90Updated 15 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆64Updated 4 years ago
- A Vulkan compute shader implementation of a fictional retro GPU☆51Updated 2 years ago