Gradient noise algorithm with a templated number of dimensions implemented with C++
☆26Jan 1, 2017Updated 9 years ago
Alternatives and similar repositories for gradient-noise
Users that are interested in gradient-noise are comparing it to the libraries listed below
Sorting:
- C++11 provides chainable and iterable object for uniform die casts. Useful for statistics or table top RPG simulations.☆14Dec 2, 2018Updated 7 years ago
- Design patterns built in Unity 6 with accompanied articles to explain each pattern.☆22Mar 24, 2025Updated 11 months ago
- A web app that lets you browse Echo Nest genres☆12May 12, 2014Updated 11 years ago
- Script, Dockerfile, and Instructions for Downloading Manuscript Images from the British Library☆11Feb 5, 2025Updated last year
- Extensible cooldown timer for Unity☆10Jan 21, 2020Updated 6 years ago
- Source code of the article "Non Euclidean Sliced Optimal Transort Sampling" published at Eurographics 2024, authors : Baptiste GENEST, Ni…☆11Aug 28, 2024Updated last year
- Ocean water simulation for Unity 2019.4.16f1 -- both Gerstner and FFT are implemented. Tessellation and buoyancy are also supported.☆11Jun 14, 2021Updated 4 years ago
- Hex Editor Neo Structure Definition File Library☆11Jul 4, 2025Updated 8 months ago
- ☆11Nov 17, 2025Updated 3 months ago
- A minimalistic wrapper around PyOpenGL to save development time☆11Oct 18, 2021Updated 4 years ago
- Simple library for reading Adobe Glyph Bitmap Distribution font files☆15Mar 10, 2017Updated 8 years ago
- Initial Repo for our voice training web app☆10May 7, 2016Updated 9 years ago
- Source code for the paper "Lipschitz Pruning: Hierarchical Simplification of Primitive-Based SDFs"☆21Aug 5, 2025Updated 7 months ago
- ☆12Feb 20, 2026Updated 2 weeks ago
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Sep 3, 2024Updated last year
- A powerful chat censoring plugin for PocketMine-MP☆12Dec 5, 2020Updated 5 years ago
- A very simple CPU path tracer.☆16Oct 23, 2025Updated 4 months ago
- GPU accelerated Perlin Noise in python☆11Oct 23, 2020Updated 5 years ago
- ☆12Jan 19, 2024Updated 2 years ago
- Application to create Dynamic Diagrams, mind map representation of the Hierarchical YAML data☆13Sep 22, 2024Updated last year
- UI Gradient Slider Bar (without scripts)☆10Aug 10, 2020Updated 5 years ago
- pyof - Python bindings for openFrameworks☆16Feb 10, 2011Updated 15 years ago
- Procedural Generation of Clouds with Vector Graphics☆52Jan 8, 2017Updated 9 years ago
- Public VectorayGen Documentation & Issue Tracking!☆11Mar 25, 2018Updated 7 years ago
- Component that handles auto-generating 2D Shadow caster shapes for your Tilemap and applies them.☆12May 12, 2023Updated 2 years ago
- new ways of organizing and interacting with your are.na blocks — for when channels aren't enough☆11Jun 29, 2022Updated 3 years ago
- List of commonly needed resources, sdk downloads, cheatsheets and useful tools, used in UnityLauncherPro as resources page☆13May 12, 2025Updated 9 months ago
- simple rollback mechanism made with unity☆14Mar 28, 2021Updated 4 years ago
- Context menu plugin for Unity3D☆13May 5, 2019Updated 6 years ago
- Replacement for Unity coroutines that supports hierarchical routines and pooling☆17Nov 18, 2018Updated 7 years ago
- Python script to "play" a *.SMF/*.mid file on a 3-axis CNC machine☆22Apr 22, 2013Updated 12 years ago
- Messing around with a Terraria like terrain in haXe☆15Nov 26, 2011Updated 14 years ago
- Like the Vulkan C API but with quality of life improvements of C++☆12Feb 24, 2024Updated 2 years ago
- Game of Life Level Up☆11Feb 20, 2018Updated 8 years ago
- Automatically open and close doors in Unreal engine☆22Sep 30, 2022Updated 3 years ago
- A header-only C++ marching cubes library☆10Mar 3, 2024Updated 2 years ago
- Convert a swagger.json file into an emacs org-mode buffer/file for export to static pdf/html/latex☆11Jun 11, 2016Updated 9 years ago
- A game input device abstraction layer.☆10Jul 25, 2023Updated 2 years ago
- StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a Sc…☆20Oct 29, 2021Updated 4 years ago