JakubNei / mcs-ICodeCompilerLinks
Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.
☆142Updated 6 years ago
Alternatives and similar repositories for mcs-ICodeCompiler
Users that are interested in mcs-ICodeCompiler are comparing it to the libraries listed below
Sorting:
- Dynamic compilation tool for Unity3D engine.☆109Updated 9 years ago
- Behaviour tree editor for Unity3D☆119Updated 5 years ago
- Graph-based mesh modifiers.☆179Updated 5 years ago
- ECS approach to render a line.☆148Updated 4 years ago
- Full Inspector supercharges Unity's inspector☆110Updated 7 years ago
- Collection of helpful utilities we use in our Unity projects.☆199Updated 6 years ago
- Unity graph editor extension.☆141Updated 9 years ago
- A collection of extensions, systems and jobs for Unity ECS.☆128Updated 6 years ago
- A node based graph editor for Unity3D☆160Updated 3 years ago
- Unity asset to draw all built-in gizmos in the Unity Debug way☆139Updated 4 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆97Updated 5 years ago
- An open source GIT Unity3D editor plugin.☆145Updated 3 years ago
- An example of a simple performant sprite renderer using Unity's new ECS system☆138Updated 6 years ago
- PowerUI, the HTML UI framework for Unity.☆145Updated 2 years ago
- ☆139Updated 10 months ago
- Rebuild of Unity3D upcoming Entity Component System !OUT OF DEVELOPMENT!☆163Updated 7 years ago
- A collection of all the small tools we☆183Updated 7 years ago
- A stripped down version of DotNetZip for using on Unity games, including Android and iOS.☆99Updated 4 years ago
- Lightweight OpenGL line rendering for Unity. Like Debug.DrawLine in Game view.☆132Updated 4 years ago
- Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution☆102Updated 7 years ago
- Tween Library for Unity3D(ECS+JOBS)☆180Updated 6 years ago
- A generic graph made off the UIElement GraphView built into Unity.☆215Updated 4 years ago
- ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.☆134Updated 4 years ago
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆110Updated 5 years ago
- Simple, quick and good looking GUI windows for Unity, intended for prototyping and debugging☆138Updated 2 years ago
- Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor…☆177Updated 6 years ago
- Tool for validating objects (eg. GameObjects, ScriptableObjects, etc) in the Unity Editor.☆165Updated 4 years ago
- Port of Triangle.NET for unity☆180Updated 7 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆185Updated 6 years ago
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆88Updated 8 years ago