OndrejNepozitek / Edgar-DotNetView external linksLinks
Configurable procedural layout generator
☆352Mar 6, 2024Updated last year
Alternatives and similar repositories for Edgar-DotNet
Users that are interested in Edgar-DotNet are comparing it to the libraries listed below
Sorting:
- Unity Procedural Level Generator☆890Jan 10, 2026Updated last month
- A dungeon generator for Unity☆486Feb 10, 2017Updated 9 years ago
- Real-time navmesh generation☆14Jun 20, 2019Updated 6 years ago
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Dec 12, 2019Updated 6 years ago
- A planning tool for Unity inside the editor. (with UPM package support)☆14Jul 11, 2021Updated 4 years ago
- Procedural World Editor is a node based procedural terrain generator☆287Sep 15, 2018Updated 7 years ago
- An example showing the how ECS Events package can be utilized in a game.☆19Jul 19, 2020Updated 5 years ago
- Real Time Strategy Game made in Unity☆14Feb 27, 2019Updated 6 years ago
- Procedural tree builder for Unity☆422Dec 16, 2022Updated 3 years ago
- Dungeon generation and navigation using constrained random walks and A* in Unity☆53Feb 21, 2020Updated 5 years ago
- Unity multi language dialogues content management system.☆66Oct 23, 2021Updated 4 years ago
- Unity Editor tool used for designing, drawing, and exporting 2D levels for a Gauntlet-like game, using UIElements and Scriptable Objects.☆22Jan 18, 2020Updated 6 years ago
- A simple Unity project that introduces many of Unity's cooler advanced concepts.☆53Jun 18, 2019Updated 6 years ago
- Custom sub graph library for Shader Graph☆10Mar 12, 2018Updated 7 years ago
- Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity☆205Feb 8, 2024Updated 2 years ago
- Game made with Unity DOTS. RTS mixed with third person shooting action. Destroy the mega robot!☆27Aug 26, 2020Updated 5 years ago
- A custom unity3d capsule character controller that uses its own collision detection system.☆104Jul 17, 2020Updated 5 years ago
- Compare Unity's API between versions☆17Sep 18, 2021Updated 4 years ago
- Synth in Unity☆26Apr 18, 2019Updated 6 years ago
- ☆16Nov 20, 2019Updated 6 years ago
- Makes positioning Cameras in Unity much easier. 🎥☆23Jun 30, 2019Updated 6 years ago
- Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.☆90Oct 31, 2020Updated 5 years ago
- Visual graphs tool for unity editor☆97Mar 31, 2023Updated 2 years ago
- Unity project for the replay video☆11Nov 30, 2021Updated 4 years ago
- ☆14Apr 27, 2019Updated 6 years ago
- A way to track unity menu navigation that doesn't suck too much☆12Mar 24, 2018Updated 7 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆56Jun 7, 2019Updated 6 years ago
- ☆63Aug 5, 2019Updated 6 years ago
- A procedural dungeon generator for Unity3d☆246Apr 22, 2021Updated 4 years ago
- Weighted random selector for Unity.☆100Oct 27, 2022Updated 3 years ago
- Prince-of-Persia-Style Time-Rewinding Example for a Tuts+ Article in Unity3d☆17Jun 13, 2025Updated 8 months ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆22Nov 18, 2020Updated 5 years ago
- A generic graph made off the UIElement GraphView built into Unity.☆216Mar 29, 2021Updated 4 years ago
- Library for drawing vector shapes in Unity.☆87Jul 7, 2022Updated 3 years ago
- Procedural generation library for Unity☆2,854Apr 4, 2024Updated last year
- Unity 3D ECS with 3 very basics Hybrid, Pure and Job System examples☆23Dec 3, 2020Updated 5 years ago
- Simulate Physics in the Unity Scene view☆70Mar 31, 2019Updated 6 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆108Oct 6, 2020Updated 5 years ago
- AI squad in Unity☆14Sep 9, 2019Updated 6 years ago