OndrejNepozitek / Edgar-DotNetLinks
Configurable procedural layout generator
☆345Updated last year
Alternatives and similar repositories for Edgar-DotNet
Users that are interested in Edgar-DotNet are comparing it to the libraries listed below
Sorting:
- An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API☆325Updated last year
- A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.☆168Updated 4 years ago
- A dungeon generator for Unity☆487Updated 8 years ago
- Procedural world map generator☆358Updated 6 years ago
- Unity PixelPlanet Generator☆174Updated last year
- 2D Water Shader made in HLSL in Unity based on water effect from the game Kingdom☆181Updated 5 years ago
- This demo project showcases dynamic walls whose sides adapt to the environment used in canceled game: Pelagos: Rise of Greece.☆276Updated 5 years ago
- An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working…☆237Updated 4 years ago
- C# Grid Library☆191Updated 3 weeks ago
- Unity importer for the LDtk level editor☆416Updated 3 months ago
- A simple HTN planner based around the principles of the Builder pattern.☆401Updated this week
- Use CastleDB files in Unity with some extra sugar☆99Updated 4 years ago
- Infinite Axis Utility System for Unity☆159Updated 2 weeks ago
- Houses various game development tutorials and resources.☆270Updated 3 years ago
- DarkConfig is a configuration library for games which supports fast and expressive iteration☆164Updated last year
- Voronoi Diagram C# Implementation☆261Updated 2 years ago
- Easy pixel art camera rendering in Unity☆122Updated 7 years ago
- DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other …☆497Updated 11 months ago
- A Voronoi Based Map Generator for Unity☆195Updated 4 years ago
- Simple 3D Tile Editor☆268Updated 3 years ago
- An extremely efficient projectile generator for unity.☆331Updated 3 years ago
- This demo project shows custom implementation of Object Pooling used in canceled game: Pelagos: Rise of Greece☆230Updated 5 years ago
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆56Updated 7 years ago
- An efficient voxel framework for Unity3d☆163Updated last year
- Misc collection of Unity utilities and useful scripts, some I wrote, some I found.☆354Updated 6 years ago
- A full-featured editor for working with Utility-based AI☆283Updated 7 years ago
- Spaceship flight in a similar style to Freelancer☆290Updated 6 years ago
- Narrative scripting language for Unity3D.☆108Updated 2 years ago
- Double replacement for numbers that go over 1e308☆260Updated 2 years ago
- A generic collection for selecting random elements by weight in O(1) in C#☆185Updated last year