Original reference implementation of "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality"
☆62Apr 26, 2025Updated last year
Alternatives and similar repositories for VRSplat
Users that are interested in VRSplat are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- VR-capable version of Gaussian Splatting for Unity☆193Oct 7, 2026Updated 2 weeks ago
- ☆11Sep 24, 2024Updated 2 years ago
- The implementation for "Photoreal Scene Reconstruction from an Egocentric Camera, SIGGRAPH 2025"☆151Aug 12, 2025Updated last year
- IBGS: Image-Based Gaussian Splatting (NeurIPS2025)☆35Jul 2, 2026Updated 3 months ago
- [ACMMM 2025] "Casual3DHDR: High Dynamic Range 3D Gaussian Splatting from Casually Captured Videos"☆27Sep 26, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- The code for the paper "Efficient Density Control for 3D Gaussian Splatting".☆41Aug 19, 2025Updated last year
- ☆35Feb 9, 2026Updated 8 months ago
- [CVPR 2026 highlight] The official release of paper "SeeLe: A Unified Acceleration Framework for Real-Time Gaussian Splatting"☆58Apr 9, 2026Updated 6 months ago
- ☆27Jul 3, 2025Updated last year
- Official implementations of the NexusSplats paper.☆41May 14, 2025Updated last year
- ☆229Oct 12, 2024Updated 2 years ago
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆78Nov 7, 2024Updated last year
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆105May 16, 2025Updated last year
- Official Implementation of MGS: Matryoshka Gaussian Splatting☆40Jun 11, 2026Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [NeurIPS 2025] Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting☆48Oct 28, 2025Updated 11 months ago
- Official repo for the paper "You Only Gaussian Once: Controllable 3D Gaussian Splatting for Ultra-Densely Sampled Scenes"☆25May 15, 2026Updated 5 months ago
- ☆98Apr 21, 2026Updated 6 months ago
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆153Feb 18, 2026Updated 8 months ago
- Extended Implementation of FastLGS☆16Dec 17, 2024Updated last year
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆255Mar 31, 2026Updated 6 months ago
- Official code of "HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud …☆25Oct 31, 2025Updated 11 months ago
- An automated and customizable graphics profiling tool for evaluating the performance of XR applications running on headset devices. Also,…☆13Apr 10, 2025Updated last year
- ☆15Jul 17, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆148Feb 14, 2025Updated last year
- Edit gaussian splatting models☆272Oct 16, 2025Updated last year
- ☆69Jul 11, 2025Updated last year
- 🌕 [CVPR 2025] Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment☆83May 13, 2026Updated 5 months ago
- Bone and Tissue inference wrapper☆16Nov 7, 2024Updated last year
- [ECCV'26] Web App for the paper "NanoGS: Training-Free Gaussian Splat Simplification"☆43Aug 5, 2026Updated 2 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆382Apr 8, 2025Updated last year
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆215Jul 10, 2025Updated last year
- 💪 [TPAMI 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆218Nov 13, 2025Updated 11 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆36Sep 12, 2024Updated 2 years ago
- SfM-Free 3D Gaussian Splatting via Hierarchical Training☆77Mar 14, 2025Updated last year
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆58Dec 5, 2025Updated 10 months ago
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆127Feb 14, 2026Updated 8 months ago
- Implementation of "Learning Fast 3D Gaussian Splatting Rendering using Continuous Level of Detail" presented at Eurographics 2025.☆30Jun 2, 2025Updated last year
- ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction with Fewer Primitives☆20Sep 7, 2026Updated last month
- A 3d gaussian splatting renderer in C++ and OpenGL☆234Oct 16, 2024Updated 2 years ago