Cekavis / VRSplatLinks
Original reference implementation of "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality"
☆46Updated 6 months ago
Alternatives and similar repositories for VRSplat
Users that are interested in VRSplat are comparing it to the libraries listed below
Sorting:
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆24Updated 2 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆41Updated 11 months ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆57Updated 5 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆77Updated 7 months ago
- GSFix3D: Diffusion-Guided Repair of Novel Views in Gaussian Splatting☆105Updated this week
- [CVPR 2025 (Highlight)] ImViD: Immersive Volumetric Videos for Enhanced VR Engagement☆23Updated last month
- ☆66Updated 9 months ago
- ☆41Updated 6 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆119Updated 9 months ago
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆55Updated 8 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆87Updated last year
- Official implementations of the NexusSplats paper.☆39Updated 6 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆50Updated 10 months ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆97Updated 7 months ago
- ☆59Updated 4 months ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆42Updated last month
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆95Updated 2 months ago
- Project website: https://noodle-lab.github.io/gaussianspa/☆89Updated 7 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆88Updated 6 months ago
- ☆28Updated last year
- SPaGS: Fast and Accurate 3D Gaussian Splatting for Spherical Panoramas☆52Updated 3 months ago
- ☆48Updated 2 weeks ago
- 🪜 [AAAI 2026, Oral] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'☆34Updated 2 weeks ago
- An unofficial implementation of absGS☆118Updated last year
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆99Updated 6 months ago
- ☆70Updated last year
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆52Updated last year
- [NeurIPS 2025] Instant4D: 4D Gaussian Splatting in Minutes☆97Updated last week
- Seamless 3D Object Integration using Gaussian Splatting☆17Updated last year
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆45Updated last year