Cekavis / VRSplatLinks
Original reference implementation of "VRSplat: Fast and Robust Gaussian Splatting for Virtual Reality"
☆50Updated 7 months ago
Alternatives and similar repositories for VRSplat
Users that are interested in VRSplat are comparing it to the libraries listed below
Sorting:
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆25Updated 3 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆41Updated last year
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆59Updated 6 months ago
- GSFix3D: Diffusion-Guided Repair of Novel Views in Gaussian Splatting☆121Updated 3 weeks ago
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆99Updated 8 months ago
- ☆72Updated 2 months ago
- DeSplat: Decomposed Gaussian Splatting for Distractor-Free Rendering☆44Updated 2 months ago
- [ECCV2024] BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modeling☆88Updated last year
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆80Updated 7 months ago
- An unofficial implementation of absGS☆117Updated last year
- ☆67Updated 10 months ago
- ☆60Updated 5 months ago
- Official implementations of the NexusSplats paper.☆39Updated 7 months ago
- Optimized Minimal 3D Gaussian Splatting☆73Updated 8 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆90Updated last week
- [CVPR 2025 (Highlight)] ImViD: Immersive Volumetric Videos for Enhanced VR Engagement☆24Updated last month
- Project website: https://noodle-lab.github.io/gaussianspa/☆89Updated 8 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆123Updated 10 months ago
- ☆41Updated 7 months ago
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆97Updated 3 months ago
- [ICCV 2025 Hightlight] Implementation of paper: AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering☆50Updated last month
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆55Updated 9 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆45Updated last year
- ☆71Updated last year
- ☆28Updated 2 years ago
- 🪜 [AAAI 2026, Oral] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'☆36Updated last month
- ☆73Updated last year
- RNb-NeuS: Reflectance and Normal-based Multi-view 3D Reconstruction.☆55Updated 2 weeks ago
- ☆70Updated last year
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆35Updated last year