rongduo / DOFGS_implementationLinks
[CVPR2025]DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Refocusing, Defocus Rendering and Blur Removal
☆22Updated 6 months ago
Alternatives and similar repositories for DOFGS_implementation
Users that are interested in DOFGS_implementation are comparing it to the libraries listed below
Sorting:
- ☆18Updated last year
- [CVPR 2025 Highlight] USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting☆27Updated 6 months ago
- [CVPR 2025] Official code of "DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting"☆32Updated 4 months ago
- [ECCV 2024] "BeNeRF: Neural Radiance Fields from a Single Blurry Image and Event Stream"☆59Updated last year
- (ECCV 2024) MaRINeR: Enhancing Novel Views by Matching Rendered Images with Nearby References☆18Updated last year
- [ECCV2024] RS-NeRF: Neural Radiance Fields from Rolling Shutter Images☆15Updated last year
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆35Updated last year
- [ECCV 2024] CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians☆31Updated 10 months ago
- SfM-Free 3D Gaussian Splatting via Hierarchical Training☆65Updated 9 months ago
- 🌕 [CVPR 2025] Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustment☆59Updated 5 months ago
- Pytorch implementation of the paper 'E-3DGS: Gaussian Splatting with Exposure and Motion Events'☆20Updated 11 months ago
- [NeurIPS 2024] DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Rendering☆12Updated last year
- Official Implementation of BMVC 2024 paper titled "HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw I…☆44Updated last year
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting☆52Updated 2 months ago
- Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussi…☆25Updated last week
- [ICCV 2025] This is the official implementation of POMATO: Marrying Pointmap Matching with Temporal Motions for Dynamic 3D Reconstruction☆116Updated 4 months ago
- [ICCV 2025] Official Code for Boost 3D Reconstruction using Diffusion-based Monocular Camera Calibration☆54Updated 4 months ago
- [WACV 2025] Official code release for Transientangelo: Few-Viewpoint Surface Reconstruction Using Single-Photon Lidar☆20Updated last year
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆44Updated 6 months ago
- [CVPR'25] MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models☆58Updated 7 months ago
- Accelerate VGGT with efficient desciptor-based global attention☆50Updated last month
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆51Updated 11 months ago
- Code for Faster VGGT with Block-Sparse Global Attention☆88Updated last month
- [ICRA 2025] WeatherGS: 3D Scene Reconstruction in Adverse Weather Conditions via Gaussian Splatting☆64Updated last month
- [NeurIPS 2024] Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Images☆31Updated last month
- [NeurIPS 2025] Official implementation of "CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting"☆33Updated 3 weeks ago
- Official implementations of the NexusSplats paper.☆40Updated 7 months ago
- [CVPR 2025] GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping☆40Updated 2 months ago
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆77Updated last year
- VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction☆170Updated 2 weeks ago