needle-tools / CopyPasterLinks
Copy paste gameobjects across Unity projects
☆12Updated 4 years ago
Alternatives and similar repositories for CopyPaster
Users that are interested in CopyPaster are comparing it to the libraries listed below
Sorting:
- ☆12Updated 5 years ago
- A color management solution for Unity☆16Updated 4 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 6 years ago
- Subgraphs for creating patterns in Unity Shader Graph☆15Updated 7 years ago
- ☆30Updated 3 years ago
- Sketches done with the Shapes library☆19Updated 5 years ago
- Searchable and compact drawer for UnityEvent☆26Updated 3 years ago
- ☆14Updated 5 years ago
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago
- ☆28Updated 3 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- First pass at completely procedurally animating a humanoid.☆30Updated 7 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 5 years ago
- Show/List/Replace assets with specified GUID for Unity 3D.☆17Updated 6 years ago
- Unity library for evaluating generic biased randomized results.☆27Updated 4 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆23Updated last year
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 4 years ago
- ☆34Updated 4 years ago
- Library of procedural generation code for use in Unity☆58Updated 3 months ago
- Some C# Extension functions for common Unity problems.☆29Updated last week
- Conditional Reaction Sequence Runner for Unity☆14Updated last year
- A noise visualizer and editor in Unity3D☆22Updated 4 years ago
- Core boilerplate code I use in Unity, including singletons, smart behaviours etc, and the home of UnityCore.Threading☆17Updated 7 years ago
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆30Updated last year
- An example of mesh deformation in Unity☆31Updated 4 years ago
- Unity camera scale☆10Updated 6 years ago
- Generate polygonal line mesh in Unity3D play mode.☆15Updated 2 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago