sdkmesh decoder
☆19Dec 25, 2018Updated 7 years ago
Alternatives and similar repositories for sdkmesh-to-obj
Users that are interested in sdkmesh-to-obj are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A SDKMESH/CMO model viewer using DirectX Tool Kit for DirectX 12☆24Mar 2, 2026Updated 2 weeks ago
- The codes for SIGGRAPH 2022 paper "Nerual Layered BRDFs"☆16Feb 17, 2023Updated 3 years ago
- SceneEncoder: Scene-Aware Semantic Segmentation of Point Clouds with A Learnable Scene Descriptor (IJCAI 2020)☆17Mar 24, 2023Updated 2 years ago
- A SDKMESH/CMO model viewer using DirectX Tool Kit for DirectX 11☆38Mar 2, 2026Updated 2 weeks ago
- awesome render denoise paper☆14May 12, 2018Updated 7 years ago
- XLE prototype 3D game engine☆20Mar 15, 2026Updated last week
- ☆19Oct 14, 2018Updated 7 years ago
- ☆13Mar 5, 2024Updated 2 years ago
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆20Apr 24, 2023Updated 2 years ago
- Added Gradio UI to accompany "A Method for Animating Children's Drawings of the Human Figure"☆13May 24, 2023Updated 2 years ago
- ☆26Dec 31, 2021Updated 4 years ago
- A set of example tests from my SIGGRAPH Asia 2019 publication: Integral formulations of volumetric transmittance☆30Nov 17, 2019Updated 6 years ago
- HLSL Development Cookbook Sample Code☆24Dec 5, 2017Updated 8 years ago
- ☆13Jun 19, 2020Updated 5 years ago
- BKEngine Script☆11Oct 8, 2016Updated 9 years ago
- Myers Research Group's official webpage☆14Dec 8, 2025Updated 3 months ago
- ☆22Aug 1, 2018Updated 7 years ago
- Shader笔记,参考书籍,文档☆11Jan 25, 2024Updated 2 years ago
- ☆21Aug 26, 2018Updated 7 years ago
- A light-weight, Eigen-based C++ library for trajectory optimization for legged robots.☆13Feb 23, 2021Updated 5 years ago
- Blendish is a small collection of drawing functions for NanoVG in a single C header file, designed to replicate the look of the Blender 2…☆11Jan 28, 2017Updated 9 years ago
- My research and attempt for character rendering, including hair、eyes and face in unity URP.(Won't upload any resources, only share shader…☆36Aug 7, 2022Updated 3 years ago
- ☆29Jul 3, 2017Updated 8 years ago
- A python implementation of the spectral projected gradient (SPG) optimization method☆12Mar 24, 2014Updated 11 years ago
- A Whisper to TextGrid script that I use to automatize Corpus Annotation on Praat, with speaker diarization.☆13Nov 14, 2023Updated 2 years ago
- ☆17Jan 28, 2024Updated 2 years ago
- Android App: 漢字古今中外讀音查詢☆13Sep 23, 2016Updated 9 years ago
- A PyTorch Implementation of MLS-MPM (Moving Least Squares Material Point Method)☆24Mar 20, 2025Updated last year
- AI Choreographer Project Webpage: https://google.github.io/aichoreographer/☆21Aug 11, 2021Updated 4 years ago
- ☆24Sep 21, 2021Updated 4 years ago
- yet another linq implementation in C++☆10Jul 22, 2016Updated 9 years ago
- https://12k.tech☆12Sep 6, 2020Updated 5 years ago
- Python remake of the Gotham instagram filter☆16Jun 24, 2020Updated 5 years ago
- ☆12Jul 27, 2024Updated last year
- Go Engine based on Monte-Carlo☆10May 2, 2016Updated 9 years ago
- Glare Rendering Engine☆11Jan 5, 2026Updated 2 months ago
- A middleware library and sample application for high-quality skin and eye rendering☆488Aug 13, 2019Updated 6 years ago
- ☆16Aug 16, 2020Updated 5 years ago
- polymorphism with value semantics (based on std::variant)☆12Sep 7, 2016Updated 9 years ago