Code for "Compositional Neural Scene Representations for Shading Inference"
☆26Jul 9, 2020Updated 5 years ago
Alternatives and similar repositories for shading-scene-representations
Users that are interested in shading-scene-representations are comparing it to the libraries listed below
Sorting:
- Code release for "Dynamic Neural Radiosity with Multi-grid Decomposition"☆11Oct 29, 2024Updated last year
- ☆41Apr 1, 2022Updated 3 years ago
- Neural Denoising with Layer Embeddings☆54Feb 26, 2024Updated 2 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆35Aug 28, 2019Updated 6 years ago
- Code for SIGGRAPH 2020 paper "Langevin Monte Carlo Rendering with Gradient-based Adaptation"☆78Jun 14, 2020Updated 5 years ago
- ☆24Aug 22, 2023Updated 2 years ago
- A Machine Learning Global Illumination renderer based on PBRTv3☆21Jul 31, 2021Updated 4 years ago
- Sample-based Monte Carlo Denoising using a Kernel-Splatting Network [Siggraph 2019]☆90Apr 8, 2024Updated last year
- ☆26Mar 15, 2022Updated 3 years ago
- ☆45Nov 3, 2019Updated 6 years ago
- An implementation of the paper Gradient Outlier Removal for Gradient-Domain Path Tracing☆13May 30, 2019Updated 6 years ago
- ☆17Jul 12, 2022Updated 3 years ago
- Automatic Differentiation for high-performance stencil loops☆13Mar 25, 2021Updated 4 years ago
- Source code for "Progressive Denoising of Monte Carlo Rendered Images".☆56Aug 25, 2025Updated 6 months ago
- Robust Fitting of Parallax-Aware Mixtures for Path Guiding - SIGGRAPH 2020☆36Feb 20, 2025Updated last year
- ☆13Mar 2, 2021Updated 5 years ago
- ☆33Jul 8, 2022Updated 3 years ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆247Aug 29, 2024Updated last year
- Source Code for SIGGRAPH Asia 2021 Paper "Ensemble Denoising for Monte Carlo Renderings"☆61Jan 5, 2022Updated 4 years ago
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- Dockerfile and instructions for building Mitsuba☆16Jun 23, 2019Updated 6 years ago
- Stable, numerical Navier-Stokes solver for use in real-time simulation☆16Apr 6, 2021Updated 4 years ago
- An official implementation of SIGGRAPH 2022 paper, "Self-Supervised Post-Correction for Monte Carlo Denoising"☆17Dec 6, 2023Updated 2 years ago
- Mitsuba Implementation of SDMM Path Guiding☆18Mar 26, 2022Updated 3 years ago
- An unofficial Pytorch extension for occupancy grids and volume rendering in Permuto SDF (CVPR 2023)☆20Apr 28, 2023Updated 2 years ago
- Code for joint neural network training☆20May 30, 2019Updated 6 years ago
- ☆20Apr 28, 2025Updated 10 months ago
- Bidirectional WoS☆18Sep 25, 2025Updated 5 months ago
- A Real-Time Path Tracing Reconstruction based on Blockwise Multi-order Feature Regression and implemented with DXR☆76Feb 27, 2020Updated 6 years ago
- [EGSR2020] Real-time Monte Carlo Denoising with the Neural Bilateral Grid☆71Sep 5, 2022Updated 3 years ago
- Official implementation of MC Denoising via Auxiliary Feature Guided Self-Attention (SIGGRAPH Asia 2021 paper)☆45Sep 10, 2021Updated 4 years ago
- Neural Partitioning Pyramids for Denoising Monte Carlo Renderings☆46Apr 9, 2024Updated last year
- ☆71Jul 29, 2020Updated 5 years ago
- An online test suite for rendering research, based on Disney Research's interactive viewer☆44Jan 12, 2022Updated 4 years ago
- Datasets and benchmarks for neural Monte Carlo denoising.☆22Apr 18, 2024Updated last year
- ☆24May 15, 2023Updated 2 years ago
- Rethinking Disparity: A Depth Range Free Multi-View Stereo Based on Disparity☆21Mar 11, 2024Updated last year
- Basic multiple importance sampling, in 1d☆21Nov 25, 2020Updated 5 years ago
- Integrating Clipped Spherical Harmonics Expansions☆47Aug 20, 2020Updated 5 years ago