Snowapril / gl_shaded_gltfscene
Rendering PBR shaded GLTF scene with modern opengl 4.5
☆8Updated 3 years ago
Alternatives and similar repositories for gl_shaded_gltfscene:
Users that are interested in gl_shaded_gltfscene are comparing it to the libraries listed below
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆33Updated 4 years ago
- Forward+ renderer written in DirectX 12 with various additional features.☆22Updated last year
- Voxel ReSTIR a ReSTIR implementation for the WrldTmpl8 framework.☆16Updated 2 years ago
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.☆64Updated 6 months ago
- ☆61Updated 8 months ago
- Game engine written with C++ and Vulkan.☆24Updated 3 years ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆73Updated 2 years ago
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆47Updated last month
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆85Updated last year
- Modern OpenGL 4.5 rendering techniques☆45Updated 4 years ago
- Sample showcasing lifetime management and resource transfers in Vulkan☆49Updated last month
- Simple Vulkan ray tracing☆35Updated 7 months ago
- Toy OpenGL PBR renderer.☆32Updated last year
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆32Updated 3 weeks ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆126Updated 10 months ago
- The HotBite Game Engine☆28Updated this week
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆79Updated this week
- Vulkan version of ALAG 2.5D PBR shading engine☆43Updated 6 years ago
- Single header "no-allocation" KTX/DDS file reader☆116Updated 11 months ago
- Froggy OpenGL Engoodener☆140Updated this week
- A minimal implementation of Vulkan ray tracing.☆91Updated 4 months ago
- rex engine and game☆15Updated 3 years ago
- A Vulkan renderer, written in C++20☆31Updated 4 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆85Updated 2 years ago
- A D3D12-based rendering engine☆56Updated 3 years ago
- Learning Vulkan from code samples - Tutorial series☆58Updated last year
- A cross-platform single-header C library for managing virtual memory. Currently for Windows and Linux.☆23Updated last year
- Blazingly fast Vulkan glTF Viewer☆66Updated this week
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆66Updated 9 months ago
- ☆129Updated last year