PBR deferred renderer and various other CG techniques written in C99.
☆36Mar 1, 2021Updated 5 years ago
Alternatives and similar repositories for deferred-pbr
Users that are interested in deferred-pbr are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A simple reliability layer for UDP-based protocols☆16May 29, 2020Updated 5 years ago
- ☆29Apr 7, 2026Updated 3 weeks ago
- 테트리스를 함께 만들어봐요☆18Dec 30, 2025Updated 4 months ago
- Created by Elliot Jimenez and Jordi Oña☆12Jun 16, 2018Updated 7 years ago
- A deferred physically based 3D renderer into a simple to use header-only library.☆73Oct 24, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆13Oct 30, 2022Updated 3 years ago
- 멀티플레이어 게임 프로그래밍☆40Aug 21, 2018Updated 7 years ago
- Vulkan Tutorials For OpenGL Developers☆24Oct 4, 2020Updated 5 years ago
- Examples of DSA OpenGL☆19Dec 14, 2020Updated 5 years ago
- ☆13Aug 14, 2025Updated 8 months ago
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆13Feb 19, 2025Updated last year
- Non-photorealistic rendering sandbox to experiment with diferents shaders and params☆19Apr 9, 2026Updated 3 weeks ago
- 3D Game Engine using OpenGL, SDL and ImGui☆12Jan 10, 2021Updated 5 years ago
- The Witcher: A Bard's Tale☆13Dec 3, 2020Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- OpenGL examples☆23Apr 13, 2017Updated 9 years ago
- A series of rendering tutorials based on DirectX 12.☆15Feb 21, 2022Updated 4 years ago
- c++ implementation of Charlie Tangora's Public domain "gif.h" project.☆10Nov 20, 2022Updated 3 years ago
- Various graphic effects implemented in OpenGL☆15Aug 7, 2021Updated 4 years ago
- Vulkan raytracer/horror escape room☆14Jan 30, 2026Updated 3 months ago
- Alien Engine is a Game Engine made by Víctor Segura Blanco and Oriol Capdevila Salinas, two studens from CITM University, Terrassa. Websi…☆15Feb 6, 2020Updated 6 years ago
- Interactive ARAP Mesh Deformer☆18Mar 26, 2024Updated 2 years ago
- My OpenGL playground.☆19Aug 20, 2020Updated 5 years ago
- Modern OpenGL-4.6 PBR renderer using compute shaders and multi-draw-indirect. Written in C++. Made for educational purposes.☆14Dec 10, 2020Updated 5 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- D3d11 Book Exam for win10☆25Jan 29, 2023Updated 3 years ago
- Interactive framework for the as-rigid-as-possible mesh deformation in C++.☆10Mar 23, 2021Updated 5 years ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆30Oct 22, 2025Updated 6 months ago
- K210芯片的裸机编程代码使用案例,供学习使用,使用的是亚博智能的K210开发板套件(不是打广告哈)(在design_maix中已经支持了maix bit和maixduino开发板)。☆11Feb 16, 2021Updated 5 years ago
- {game project description here}☆20Mar 8, 2021Updated 5 years ago
- A physically-based rendering engine written in C++ using OpenGL☆19Dec 9, 2022Updated 3 years ago
- Remember to install Visual Studio ".NET desktop development" pack before running this software,☆10Feb 1, 2024Updated 2 years ago
- SDF -> Voxels -> Faces -> Pixels☆19Aug 28, 2022Updated 3 years ago
- Personal test project using Metal (Mac)☆23Feb 4, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Answers to projects 6, 7, and 8 of nand2tetris.☆13Aug 18, 2019Updated 6 years ago
- DirectX12 in Java with Project Panama☆12Jun 11, 2021Updated 4 years ago
- quake for k210☆45Mar 27, 2019Updated 7 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,556May 29, 2022Updated 3 years ago
- Real-time Voxel Cone Tracing☆21Feb 26, 2025Updated last year
- The OpenGL_Text_Rendering repository offers a highly optimized method for rendering text in OpenGL. By utilizing a font atlas and binding…☆37Nov 7, 2024Updated last year
- PBR IBL renderer in WebGPU☆29Jun 10, 2025Updated 10 months ago