Quick occlusion culling demo using OpenGL and OpenCL
☆20Apr 25, 2012Updated 13 years ago
Alternatives and similar repositories for Mass-Occlusion-Culling
Users that are interested in Mass-Occlusion-Culling are comparing it to the libraries listed below
Sorting:
- SOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. If you have a densely occluded scene (e.g.…☆17Mar 29, 2016Updated 9 years ago
- Variance shadow mapping for omni lights with Vulkan☆31Jun 20, 2018Updated 7 years ago
- Experiments in WebGL and a toy web game sandbox☆27Jan 1, 2011Updated 15 years ago
- An open source 3D game engine☆13Jan 29, 2015Updated 11 years ago
- 2D vector animation editor written from scratch in modern C++ & Qt - mirror☆13May 26, 2018Updated 7 years ago
- Open Source occlusion culling engine for 3D Scenes☆104Jun 25, 2014Updated 11 years ago
- Cross-platform game engine and editor for making expansive 2D games with physics☆21Updated this week
- A simple D3D12 example demonstrating how to use Intel Tier 1 Variable Rate Shading☆24Jan 3, 2024Updated 2 years ago
- Personal OpenGL C++ Game Engine Project☆22Nov 23, 2024Updated last year
- wip☆27Nov 27, 2014Updated 11 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆666Sep 2, 2025Updated 6 months ago
- Demo project for bluetooth lamp☆13Feb 13, 2026Updated 3 weeks ago
- SSE Frustum Culling Demo☆74Sep 4, 2021Updated 4 years ago
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Jan 27, 2016Updated 10 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆65Mar 3, 2017Updated 9 years ago
- Flow-based programming framework☆15Apr 9, 2018Updated 7 years ago
- An easy to use and efficient memory pool allocator written in C++☆11Jun 9, 2017Updated 8 years ago
- Converting the C-like language to binary or human readable SPIR-V☆20Jul 22, 2020Updated 5 years ago
- Simple, standalone test applications for D3D12 Variable Rate Shading☆12Jan 5, 2026Updated 2 months ago
- DX11 & DX 12 renderer for Lumix Engine☆10Nov 16, 2024Updated last year
- HTML5 Canvas UI Framework with Multitouch support☆16May 28, 2011Updated 14 years ago
- A simple backtracking regex engine written in JavaScript☆10Oct 4, 2015Updated 10 years ago
- Proxy for OpenAI☆15Sep 2, 2025Updated 6 months ago
- ☆15Apr 25, 2025Updated 10 months ago
- ☆15Mar 6, 2021Updated 5 years ago
- ES6 compatible Set object (polyfill)☆11May 15, 2015Updated 10 years ago
- OxiZ is a high-performance Satisfiability Modulo Theories (SMT) solver written entirely in Rust. This project is part of an initiative to…☆40Feb 27, 2026Updated last week
- A clone of the site YouTube built with React and Redux - ongoing project☆11Jan 15, 2019Updated 7 years ago
- Interactive, GPU accelerated computation graphs☆12Nov 21, 2024Updated last year
- Android CPU Raytracer☆11Feb 23, 2020Updated 6 years ago
- Simple canvas grid that you can actually interact with☆13Dec 14, 2014Updated 11 years ago
- MetroHash v1: Exceptionally fast and statistically robust hash functions☆10Apr 10, 2025Updated 11 months ago
- A Javascript library for converting between Chainpoint JSON-LD and binary proof formats☆11Apr 20, 2022Updated 3 years ago
- A Simple Archive Format☆10Sep 17, 2021Updated 4 years ago
- Formalization of the Rupert Problem for convex polyhedra.☆17Dec 15, 2025Updated 2 months ago
- WebCL conformance tests☆20Feb 9, 2018Updated 8 years ago
- A demo peer to peer messaging app written in Node JS☆11Sep 30, 2014Updated 11 years ago
- Build a minimal highly available (HA) Kubernetes cluster with zero effort in less than 10 minutes in Hetzner Cloud aka hcloud with Terraf…☆11Dec 10, 2025Updated 2 months ago
- Fully procedural GLSL eyeball shader☆10Sep 14, 2015Updated 10 years ago