SaschaWillems / vkQuake
Vulkan Quake port based on QuakeSpasm
☆9Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for vkQuake
- Core OpenGL samples and tests written in C++11.☆12Updated 8 years ago
- Nimble is a header-only utility library.☆9Updated 7 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Updated 6 years ago
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- A set of examples and visualizations showing off FiberTaskingLib☆12Updated 7 years ago
- squish texture compression - now concurrently (AMP & DirectCompute)☆21Updated 6 years ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 8 years ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆16Updated 6 years ago
- OpenGL Model Viewer☆17Updated 2 months ago
- QLL : Level loaders☆14Updated 4 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 6 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated last year
- Colby Hall's C++ Standard Library☆11Updated 4 years ago
- Top-down colony management game inspired by Rimworld in C++ using Magnum!☆9Updated 3 years ago
- Tiny portable virtual memory wrapper☆13Updated 10 months ago
- A collection of in-progress work☆13Updated 6 years ago
- C++ 3d math types for game developers☆21Updated 9 months ago
- Simple software rasterizer with OpenGL-like interface☆23Updated last year
- Testing various BCn texture format decoding libraries☆16Updated 2 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆18Updated 10 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- A collection of header files that can ease OpenGL programming☆28Updated 3 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- A quadtree implementation in C99☆23Updated 10 years ago
- ☆11Updated 11 months ago
- ☆26Updated 8 years ago
- Single file, STB-style, "lib" to generate uuid:s.☆26Updated 8 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 8 years ago