Russoul / Voxelized3D-Rust
experimental voxel engine that uses dual contouring written in rust
☆22Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for Voxelized3D-Rust
- Ananannother happy happy playground >w☆☆19Updated 4 years ago
- Rust implementation of the Transvoxel algorithm☆28Updated last year
- Rust parser for MagicaVoxel .vox files.☆53Updated last month
- A voxel world generator written in Rust☆69Updated 8 years ago
- Dead-simple game event system for Rust.☆50Updated 3 months ago
- State of the art "build your own engine" kit powered by gfx-hal☆29Updated 4 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated 3 months ago
- A plugin to use the kajiya renderer with bevy☆111Updated 2 years ago
- Signed Distance Field Utilities☆118Updated 2 years ago
- Make beautiful voxel maps.☆114Updated 3 years ago
- A bounding-volume hierarchy for in-game broad-phase collision detection☆29Updated 5 months ago
- A fast isosurface extraction algorithm.☆106Updated 3 months ago
- Some ridiculous SSGI for bevy☆39Updated 9 months ago
- A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination renderer…☆94Updated last month
- glTF 2.0 file viewer written in Rust using Vulkan☆78Updated last month
- ☆37Updated 5 years ago
- An inspector UI using imgui in Rust☆69Updated 3 years ago
- Fast, modular and extendable ray tracer written in Rust and OpenCL☆31Updated 5 years ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆51Updated 4 years ago
- Vulkan render graph shenanigans☆71Updated 4 years ago
- Optimised ray marching for voxel worlds, written in C# and open sourced from the Vercidium Engine.☆40Updated 4 years ago
- A simple rust library to help create octrees and quadtrees for chunked level of detail☆17Updated last year
- Safe Rust wrapper around SPIRV-Cross☆86Updated last year
- Fork of SSVDAGs: Symmetry-aware Sparse Voxel DAGs - CRS4☆20Updated 11 months ago
- Renderer for User Interface☆22Updated last year
- Rust Voxel engine☆31Updated 4 years ago
- Me playing around with voxel ray tracing using rust and Vulkan☆13Updated 2 years ago
- "cross shade" meta shading language and compiler☆38Updated 6 years ago
- Voxel.Wiki is a website that is all about voxels: Values on regular grids in three-dimensional space!☆29Updated last month
- Code-driven rendering playground; mostly defunct now☆53Updated 2 years ago