Voxel demo written in Bevy making heavy use of WGSL compute shaders
☆109Dec 21, 2023Updated 2 years ago
Alternatives and similar repositories for voxel-game-rs
Users that are interested in voxel-game-rs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source engine inspired Bevy FPS player movement controller plugin☆274Jan 18, 2026Updated 3 months ago
- Bevy procedural animation example☆19Dec 20, 2022Updated 3 years ago
- ☆79Nov 30, 2024Updated last year
- 🧊 Voxel engine prototype made with the bevy game engine. Serves as a playground for experimenting with voxels, terrain generation, and b…☆328Dec 11, 2024Updated last year
- Verlet physics plugin for bevy.☆46Updated this week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Procedural voxel worlds for Bevy Engine.☆80Aug 13, 2022Updated 3 years ago
- Inverse kinematics plugin for Bevy implementing the FABRIK algorithm. WIP☆17Dec 14, 2023Updated 2 years ago
- A voxel renderer for the bevy game engine☆88Mar 14, 2025Updated last year
- Voxel game made with Bevy Engine☆56Sep 5, 2025Updated 8 months ago
- Bevy camera controllers with buttery, exponential smoothing.☆315Feb 2, 2026Updated 3 months ago
- World Renderer & Generator☆16Apr 22, 2026Updated 2 weeks ago
- Vertex pulling for bevy☆34Apr 19, 2023Updated 3 years ago
- Generate voxel block meshes in Rust.☆240May 9, 2024Updated 2 years ago
- A plugin for the Bevy game engine that adds camera shake to cameras.☆25May 9, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An implementation of the Jump Flooding Algorithm for the Bevy engine.☆28Jul 6, 2023Updated 2 years ago
- A bevy crate to easily show toast notifications to the player☆20Sep 10, 2023Updated 2 years ago
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆62Oct 19, 2023Updated 2 years ago
- Dynamic ocean material for Bevy.☆178Feb 2, 2026Updated 3 months ago
- A simple rust library to help create octrees and quadtrees for chunked level of detail☆21Jun 1, 2023Updated 2 years ago
- A procedural sky plugin for bevy☆300Jan 19, 2026Updated 3 months ago
- A Swiss Army knife of a camera plugin that allows for easy setup and configuration of a wide variety of types of moveable cameras and pla…☆187Sep 17, 2023Updated 2 years ago
- A Realtime Path Tracer for Bevy.☆378May 5, 2023Updated 3 years ago
- ☆21Aug 10, 2022Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Pixel quadtrees and voxel octrees☆54Feb 23, 2024Updated 2 years ago
- Saving and loading entity and resource state for bevy☆17Mar 3, 2023Updated 3 years ago
- Triplanar Mapping and Material Blending for Bevy Engine☆43Sep 27, 2024Updated last year
- A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker☆83Jan 29, 2026Updated 3 months ago
- ☆36Mar 11, 2023Updated 3 years ago
- Autodesk Filmbox (*.fbx) loader for Bevy Engine☆24May 19, 2023Updated 2 years ago
- Simple crate for rapier3d colliders generation from bevy gltf scenes.☆36Mar 4, 2024Updated 2 years ago
- ☆153Aug 1, 2023Updated 2 years ago
- 🏷️ Markers for Bevy ECS Entities☆13Mar 17, 2024Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A little mesh raycasting plugin for Bevy☆338Mar 13, 2025Updated last year
- Rust implementation of the Transvoxel algorithm☆42Nov 11, 2025Updated 5 months ago
- A few "fun" examples for the Bevy engine !☆22Nov 7, 2023Updated 2 years ago
- Pathfinding on NavMeshes for Bevy☆468Mar 30, 2026Updated last month
- Procedurally generated 3D fractal trees in the Bevy game engine☆20Jan 3, 2026Updated 4 months ago
- 🌎 Demo for procedural generation using the Bevy game engine☆94Apr 28, 2026Updated last week
- A straightforward stateful input manager for the Bevy game engine.☆922Feb 26, 2026Updated 2 months ago