amethyst / voxel-mapper
Make beautiful voxel maps.
☆117Updated 3 years ago
Alternatives and similar repositories for voxel-mapper
Users that are interested in voxel-mapper are comparing it to the libraries listed below
Sorting:
- A fast isosurface extraction algorithm.☆119Updated 4 months ago
- A plugin to use the kajiya renderer with bevy☆115Updated 2 years ago
- minkraft☆58Updated 3 years ago
- Rust implementation of the Transvoxel algorithm☆37Updated 2 months ago
- A voxel library for real-time applications.☆375Updated 2 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆47Updated 3 years ago
- Rust parser for MagicaVoxel .vox files.☆57Updated 3 weeks ago
- Image density/height map to mesh generator☆82Updated last year
- glTF 2.0 file viewer written in Rust using Vulkan☆82Updated 3 months ago
- A 3d gizmo for transforming entities in Bevy.☆167Updated 3 weeks ago
- Some ridiculous SSGI for bevy☆41Updated last year
- Polyline Rendering for Bevy☆187Updated 2 weeks ago
- Procedural voxel worlds for Bevy Engine.☆74Updated 2 years ago
- a barebones example of how to integrate OpenXR with wgpu (Vulkan-only)☆52Updated 2 years ago
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆46Updated last month
- ☆16Updated last year
- A Unity-inspired hierarchical transform implementation using Legion ECS☆52Updated 4 years ago
- Implementation of PBR using wgpu-rs☆80Updated 3 years ago
- A modern 3D/2D game engine that uses wgpu.☆169Updated 4 years ago
- A bevy 3D text mesh generator for displaying text☆67Updated last year
- Networking plugin for Bevy engine running on naia-socket and turbulence libraries☆111Updated 3 years ago
- A voxel renderer for the bevy game engine☆69Updated 2 months ago
- Character controllers for use with Bevy and any physics engine you like☆55Updated 3 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated 9 months ago
- Toolset for producing emergent gameplay for games written in Rust☆83Updated last year
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆174Updated last month
- Pixel quadtrees and voxel octrees☆53Updated last year
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆59Updated 2 months ago
- ☆79Updated 5 months ago
- Generate voxel block meshes in Rust.☆216Updated last year