Triplanar Mapping and Material Blending for Bevy Engine
☆44Sep 27, 2024Updated last year
Alternatives and similar repositories for bevy_triplanar_splatting
Users that are interested in bevy_triplanar_splatting are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆11Apr 30, 2023Updated 3 years ago
- A simple library for interpolation of bevy_xpbd rigidbodies☆17Apr 13, 2024Updated 2 years ago
- A map-style camera controller for the Bevy Engine☆20Jun 22, 2026Updated 2 weeks ago
- Pixel quadtrees and voxel octrees☆54Feb 23, 2024Updated 2 years ago
- ☆73Apr 6, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- App compute plugin for Bevy☆111Feb 2, 2026Updated 5 months ago
- A fast isosurface extraction algorithm.☆167Jan 2, 2025Updated last year
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆47May 21, 2026Updated last month
- ☆78Nov 30, 2024Updated last year
- Bevy procedural animation example☆19Dec 20, 2022Updated 3 years ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Jan 2, 2025Updated last year
- ☆37Mar 11, 2023Updated 3 years ago
- A terrain rendering plugin for the bevy game engine.☆305Apr 29, 2025Updated last year
- Client-server architecture for Bevy☆12Jan 30, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A spectator camera plugin for the Bevy game engine (https://bevyengine.org).☆22May 5, 2025Updated last year
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆180Jul 1, 2026Updated last week
- A bevy plugin for rendering grass☆71Mar 19, 2025Updated last year
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Mar 15, 2024Updated 2 years ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆90Jun 21, 2026Updated 2 weeks ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆77Updated this week
- cargo-generate template for a very simple bevy project. No optional features, fast compiles active, only bevy.☆29May 22, 2025Updated last year
- A server-authoritative replication crate for Bevy.☆626Updated this week
- Procedural voxel worlds for Bevy Engine.☆80Aug 13, 2022Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆52Jun 21, 2026Updated 2 weeks ago
- Toy renderer to learn wgpu and computer graphics built with bevy☆11Updated this week
- Empowering anyone to leverage GPU-acceleration with as little barrier-to-entry as possible☆44Feb 18, 2025Updated last year
- Source engine inspired Bevy FPS player movement controller plugin☆279May 14, 2026Updated last month
- Box frame gizmo☆15Jun 29, 2026Updated last week
- A basic mipmap generator for bevy☆45Jun 22, 2026Updated 2 weeks ago
- A Rust crate implementing the Wave Function Collapse algorithm for procedural generation☆13Mar 31, 2023Updated 3 years ago
- Vello graphics in Bevy.☆13Feb 7, 2025Updated last year
- Voxel demo written in Bevy making heavy use of WGSL compute shaders☆111Dec 21, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Tool for integration testing apps built in the bevy game engine.☆12Mar 11, 2024Updated 2 years ago
- A project to convert any 3d world into a game that looks like pixelart, with builtin outlines based on depth and normal textures.☆36May 30, 2025Updated last year
- Dynamic ocean material for Bevy.☆182Feb 2, 2026Updated 5 months ago
- Generating tiled terrain with simplex noise and modifiers☆19Feb 9, 2025Updated last year
- Spatial datastructures for Bevy☆188May 3, 2025Updated last year
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆33Mar 31, 2025Updated last year
- ☆12May 2, 2022Updated 4 years ago