Triplanar Mapping and Material Blending for Bevy Engine
☆46Sep 27, 2024Updated 2 years ago
Alternatives and similar repositories for bevy_triplanar_splatting
Users that are interested in bevy_triplanar_splatting are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆11Apr 30, 2023Updated 3 years ago
- Cxx-Rust wrapper for Manifold☆13Sep 11, 2026Updated last month
- A Procedural Mesh Builder for Bevy☆21Jun 23, 2026Updated 4 months ago
- A fast isosurface extraction algorithm.☆174Jan 2, 2025Updated last year
- A simple, efficient, and reliable helper for running scheduled tasks (cronjobs) in Bevy applications.☆14Oct 9, 2026Updated 3 weeks ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Scroller plugin for Bevy☆32Jul 31, 2025Updated last year
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Mar 15, 2024Updated 2 years ago
- A simple library for interpolation of bevy_xpbd rigidbodies☆17Apr 13, 2024Updated 2 years ago
- ☆75Apr 6, 2025Updated last year
- Mass properties for Bevy's geometric primitives.☆29Oct 18, 2026Updated 2 weeks ago
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆51Aug 6, 2026Updated 3 months ago
- App compute plugin for Bevy☆112Feb 2, 2026Updated 9 months ago
- Better keyboard and gamepad story for egui in Bevy☆42Oct 9, 2026Updated 3 weeks ago
- cargo-generate template for a very simple bevy project. No optional features, fast compiles active, only bevy.☆29May 22, 2025Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Pixel quadtrees and voxel octrees☆53Feb 23, 2024Updated 2 years ago
- A spectator camera plugin for the Bevy game engine (https://bevyengine.org).☆23May 5, 2025Updated last year
- Rust implementation of the Transvoxel algorithm☆41Nov 11, 2025Updated 11 months ago
- A framework-agnostic Procedural Modelling crate☆31Jun 23, 2026Updated 4 months ago
- Cross-platform (including wasm) persistent key value store plugin for rust games/apps☆179Oct 23, 2026Updated 2 weeks ago
- ☆77Nov 30, 2024Updated last year
- An inverse kinematics plugin for the Bevy engine☆175Updated this week
- A map-style camera controller for the Bevy Engine☆20Updated this week
- A plugin for the Bevy game engine that adds camera shake to cameras.☆25May 9, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Box frame gizmo☆15Aug 11, 2026Updated 2 months ago
- ☆37Mar 11, 2023Updated 3 years ago
- Bevy procedural animation example☆19Dec 20, 2022Updated 3 years ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆85Oct 20, 2026Updated 2 weeks ago
- ☆51Jun 21, 2026Updated 4 months ago
- A server-authoritative replication crate for Bevy.☆658Updated this week
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆33Mar 31, 2025Updated last year
- Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures fr…☆76Aug 7, 2026Updated 3 months ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Jan 2, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A bevy plugin for rendering grass☆74Mar 19, 2025Updated last year
- Calculate physical correct sun movement from desired day/night duration and max sun height☆22Sep 3, 2026Updated 2 months ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆111Oct 11, 2026Updated 3 weeks ago
- Toon Shader for the bevy game engine☆130Oct 5, 2024Updated 2 years ago
- Bevy ehttp plugin☆13Oct 21, 2026Updated 2 weeks ago
- A terrain rendering plugin for the bevy game engine.☆318Apr 29, 2025Updated last year
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆97Oct 15, 2026Updated 3 weeks ago