Cyanilux / ToDoLinks
Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for ScriptableObject / cross-scene reference version.
☆84Updated 4 years ago
Alternatives and similar repositories for ToDo
Users that are interested in ToDo are comparing it to the libraries listed below
Sorting:
- Low resolution effect for Unity URP PPv3☆81Updated 5 years ago
- Serializes and renders ⚠ missing component info in Unity☆148Updated 2 years ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆75Updated last year
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆57Updated 3 years ago
- ☆90Updated 5 years ago
- Exploring usage of custom tags with ScriptableObjects in Unity☆98Updated 4 years ago
- ☆103Updated 4 years ago
- A minimal spring physics library for Unity☆110Updated 3 years ago
- Unity custom handles examples☆107Updated 4 years ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- A clutterless custom Transform editor for Unity☆142Updated 2 years ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- A node for Shader Graph that allows you to create custom decals.☆67Updated 5 years ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆102Updated 3 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆60Updated 4 years ago
- Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.☆98Updated 4 years ago
- An interactive runtime console for unity available as package☆78Updated 4 years ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆89Updated 4 months ago
- a Unity plugin to place objects along ProBuilder meshes based on rules from tileset. Heavily inspired by the tooling in Source 2.☆78Updated 4 years ago
- UnityEvents drawer with collapsing, reordering and compact UX☆84Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆103Updated 3 years ago
- Unity plugin to procedurally sprout foliage throughout your scene.☆124Updated 5 years ago
- In Unity☆107Updated 7 years ago
- Character Controller for 2.5D Platformer on Unity☆129Updated 2 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆94Updated last year
- Use ShaderGraph as a texture creation tool!☆82Updated last year
- Coroutine and tweening framework for Unity3D☆102Updated last year
- Unity editor extension to show component icons in the Hierarchy.☆70Updated last month
- A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limi…☆111Updated 2 years ago
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆124Updated 4 years ago