alexjhetherington / FootnoteUtilitiesLinks
A collection of common and useful Unity C# scripts to help you create projects quicker
☆78Updated 2 years ago
Alternatives and similar repositories for FootnoteUtilities
Users that are interested in FootnoteUtilities are comparing it to the libraries listed below
Sorting:
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆84Updated 5 years ago
- procedural shapes for Unity UI☆52Updated 4 years ago
- UnityEvents drawer with collapsing, reordering and compact UX☆87Updated 4 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆67Updated 2 months ago
- Serializes and renders ⚠ missing component info in Unity☆150Updated 2 years ago
- A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity☆120Updated 4 years ago
- A node for Shader Graph that allows you to create custom decals.☆70Updated 5 years ago
- A clutterless custom Transform editor for Unity☆144Updated 2 years ago
- Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales☆90Updated 4 years ago
- Ties together the Input and Localization system to give you live Input Hints!☆52Updated 9 months ago
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆102Updated 3 years ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆60Updated 2 years ago
- Unity project to learn shaders. :)☆63Updated 6 years ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆89Updated 10 months ago
- A Unity3d ConeCastAll extension method for the Physics class, similar to Physics.SphereCastAll☆93Updated 4 years ago
- Open-source feedbacks library that's part of the Juce Unity tools framework.☆56Updated 4 years ago
- Exploring usage of custom tags with ScriptableObjects in Unity☆100Updated 5 years ago
- In game console for Unity☆41Updated 4 years ago
- ☆94Updated 5 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆81Updated 8 months ago
- Editor extension for quick scene switching.☆69Updated last year
- Specialized folder objects for Unity Hierarchy.☆117Updated last year
- A collection of property and decorator drawers for Unity☆82Updated 6 years ago
- An interactive runtime console for unity available as package☆79Updated 4 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆84Updated 5 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- Allows Unity to start a drag and drop operation from an object field☆63Updated 4 years ago
- Inspect all fields, properties and methods in Unity editor☆88Updated 3 years ago
- A property drawer that automagically assigns a reference to your field☆67Updated 2 years ago
- A Minimal FSM in C# that I use in Unity☆48Updated 4 years ago