alexjhetherington / FootnoteUtilitiesLinks
A collection of common and useful Unity C# scripts to help you create projects quicker
☆74Updated last year
Alternatives and similar repositories for FootnoteUtilities
Users that are interested in FootnoteUtilities are comparing it to the libraries listed below
Sorting:
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆84Updated 4 years ago
- A project containing samples showing the differences in implementation between uGUI and UIToolkit using the same UI references☆61Updated last year
- Serializes and renders ⚠ missing component info in Unity☆148Updated last year
- UnityEvents drawer with collapsing, reordering and compact UX☆83Updated 3 years ago
- procedural shapes for Unity UI☆51Updated 3 years ago
- In game console for Unity☆40Updated 3 years ago
- Allows Unity to start a drag and drop operation from an object field☆61Updated 4 years ago
- Ties together the Input and Localization system to give you live Input Hints!☆48Updated last month
- A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.☆102Updated 3 years ago
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.☆152Updated 3 weeks ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆62Updated 3 years ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- A clutterless custom Transform editor for Unity☆141Updated last year
- ☆103Updated 4 years ago
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆77Updated 3 weeks ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 10 months ago
- A property drawer that automagically assigns a reference to your field☆66Updated last year
- Exploring usage of custom tags with ScriptableObjects in Unity☆97Updated 4 years ago
- A collection of property and decorator drawers for Unity☆78Updated 5 years ago
- Readme component for Unity, attachable to any GameObject to document what you can't in a script or the file system.☆47Updated last year
- A faster and more flexible replacement for Unity's UnityEvent.☆43Updated 7 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- Code-driven component injection toolkit for Unity.☆86Updated last year
- Specialized folder objects for Unity Hierarchy.☆111Updated last year
- ☆90Updated 5 years ago
- Unity SerializeReference Editor☆74Updated last month
- A Minimal FSM in C# that I use in Unity☆48Updated 4 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆78Updated last year
- An interactive runtime console for unity available as package☆77Updated 3 years ago
- Post-processing effects manager for Unity3D (URP & HDRP) in order to simulate different color palettes for color blind☆35Updated 4 years ago