Fundational library of cross-platform features
☆17Mar 13, 2026Updated this week
Alternatives and similar repositories for pipe
Users that are interested in pipe are comparing it to the libraries listed below
Sorting:
- Small game engine with Reflection, Serialization, SDL and ImGUI☆12Jun 23, 2019Updated 6 years ago
- FbxPipeline (https://github.com/VladSerhiienko/FbxPipeline) accompaning project, WIP.☆12Jul 4, 2019Updated 6 years ago
- 3d viewer for ply, stl, obj, vox, off, trc, gltf, glb☆11Sep 11, 2025Updated 6 months ago
- Opens YouTrack in a browser and fills useful ticket info for internal bug reporting.☆20Aug 6, 2022Updated 3 years ago
- Asynchronous Database Library based on Asio☆14Aug 26, 2019Updated 6 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17May 21, 2016Updated 9 years ago
- Cross-platform entry point library☆65Mar 8, 2026Updated last week
- (Experimental) Unreal Engine plugin to force activation of Gameplay Attributes defined in Blueprints.☆14Jul 27, 2024Updated last year
- Yet Another C++ Library☆24Jan 23, 2024Updated 2 years ago
- Collection of personal notes☆18Feb 1, 2026Updated last month
- a ring buffer for variable sized continuous data☆16Dec 10, 2015Updated 10 years ago
- Point bind deformer for Maya☆11May 9, 2022Updated 3 years ago
- C++20 Vulkan and GLes rendering engine☆17Oct 10, 2025Updated 5 months ago
- C++20 highly parallel ECS implementation☆21Oct 3, 2019Updated 6 years ago
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆42Sep 27, 2019Updated 6 years ago
- An open source, api-ready dashboard for your app☆11Aug 29, 2015Updated 10 years ago
- Punch Out Model Synthesis - a program for constraint based tiling generation☆19Feb 1, 2026Updated last month
- Automatically exported from code.google.com/p/eight☆13Mar 23, 2017Updated 8 years ago
- Generates signatures based on the online help documentation for any maya python API command and stores in a temp file (by url) or in an i…☆15Apr 20, 2021Updated 4 years ago
- A Python package for analysis of geometric morphometric data.☆10Jun 7, 2018Updated 7 years ago
- Project template for Outer Wilds mods. Change this description if you use the template to make a mod.☆11Oct 23, 2022Updated 3 years ago
- Modular UEditor tool & runtime plugin for creating grid based experiences in Unreal Engine☆11Feb 1, 2024Updated 2 years ago
- An Epic Mega Grants backed Master Thesis about creating the Next Generation (Multiplayer) FPS.☆25Apr 26, 2023Updated 2 years ago
- ☆13Dec 3, 2024Updated last year
- Grand Strategy Map similar to the ones present in Paradox Games in Unreal Engine☆10Updated this week
- Maya viewport renderer in custom engine using shared memory☆13Aug 14, 2021Updated 4 years ago
- Custom quest graph for advanced quests in Unreal Engine 5☆12Mar 26, 2025Updated 11 months ago
- A C++ smart pointer with copy-on-write semantics☆15Apr 4, 2016Updated 9 years ago
- Minimal rust crate to access Epic Games API☆10Feb 18, 2026Updated last month
- A C++11 thread pool and profiler☆30Jun 18, 2018Updated 7 years ago
- ☆12Oct 4, 2016Updated 9 years ago
- Unreal Engine plugin for the Gameplay Ability System: adds a Gameplay Effect Component that cancels Abilities.☆17Oct 21, 2023Updated 2 years ago
- CSV and JSON files of all official Magic the Gathering pre-constructed decks (sourced from Moxfield)☆14Jan 17, 2026Updated 2 months ago
- A technique to generate natural looking patterns using walkers [Processing]☆13Mar 17, 2021Updated 5 years ago
- A unreal engine plugin that automatically generates accessors for gameplay tags in the project.☆13Oct 4, 2024Updated last year
- This is a Memory Manager for a game engine written in C++, as a part of my Master's degree in Entertainment Arts and Engineering at the U…☆12Dec 23, 2022Updated 3 years ago
- Fast and Scalable Data Structures for Scientific and Quantitative Research.☆12Jan 3, 2019Updated 7 years ago
- Little tool that helps package a unreal plugin for multiple engine versions without the need of adding it to a project.☆14May 7, 2020Updated 5 years ago
- Unreal Engine editor extension to allow various metadata to be used in Blueprints that is otherwise only available in C++.☆16Oct 14, 2023Updated 2 years ago