PacktPublishing / Unity-2018-Shaders-and-Effects-Cookbook-Third-EditionView external linksLinks
Unity 2018 Shaders and Effects Cookbook Third Edition, published by Packt
☆189Jan 15, 2021Updated 5 years ago
Alternatives and similar repositories for Unity-2018-Shaders-and-Effects-Cookbook-Third-Edition
Users that are interested in Unity-2018-Shaders-and-Effects-Cookbook-Third-Edition are comparing it to the libraries listed below
Sorting:
- ☆11Sep 10, 2018Updated 7 years ago
- LookdevCalibration☆14Dec 10, 2020Updated 5 years ago
- Code repository for Mastering Unity Shaders and Effects, published by Packt☆24Oct 28, 2022Updated 3 years ago
- Unity 2017 Game AI Programming Third Edition published by Packt☆85Jan 30, 2023Updated 3 years ago
- Source code for 'Physically Based Shader Development for Unity 2017' by Claudia Doppioslash☆105Feb 9, 2018Updated 8 years ago
- 扩展Unity 的Standard PBR☆434Feb 27, 2019Updated 6 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆141Jan 25, 2021Updated 5 years ago
- Node Based Dialog Editor for Unity☆23Mar 3, 2018Updated 7 years ago
- Demo Project using the Universal RP from Unity3D☆2,727Dec 5, 2025Updated 2 months ago
- Full project and code for all of my shader tutorials.☆452Jul 27, 2019Updated 6 years ago
- Unity 2018 Cookbook, Second Edition, published by Packt☆47Jan 15, 2021Updated 5 years ago
- An abstraction layer on top of Texture2D.LoadImage to create Texture2D objects at runtime from raw PNG/JPEG data in Unity☆67May 30, 2025Updated 8 months ago
- ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming☆987Jan 7, 2026Updated last month
- Unity 2017 Game Optimization, Second Edition, published by Packt☆49Jan 14, 2021Updated 5 years ago
- Parallax Occlusion Mapping shader☆25Mar 10, 2017Updated 8 years ago
- unity下一种基于渲染可见区域的战争迷雾☆529May 15, 2018Updated 7 years ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆14Jun 20, 2018Updated 7 years ago
- Trying to make Tetris with Unity's ECS system☆14May 19, 2019Updated 6 years ago
- Simple HD RP project to showcase new Lit master node.☆73May 31, 2019Updated 6 years ago
- Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +☆463Aug 29, 2018Updated 7 years ago
- unity shader tutorials☆1,055Jun 30, 2021Updated 4 years ago
- Page curl effect for Unity3d using UGUI☆1,040Feb 26, 2021Updated 4 years ago
- Customized High-Quality Rendering Pipeline in Unity3D☆939Dec 9, 2019Updated 6 years ago
- Miscellaneous Shaders in Unity, WIP(maybe?)☆454Mar 12, 2020Updated 5 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,011Nov 28, 2024Updated last year
- Unity-Shader-Superb-Practice☆83Apr 4, 2018Updated 7 years ago
- Learn Unity ML-Agents - Fundamentals of Unity Machine Learning, published by Packt☆35Jan 30, 2023Updated 3 years ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,250Oct 23, 2025Updated 3 months ago
- Unique Shadow in Lightweight Pipeline☆15Jul 18, 2018Updated 7 years ago
- Perform a raycast against one or more meshes.☆29Aug 29, 2018Updated 7 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆375Oct 30, 2019Updated 6 years ago
- Extension for the existing Unity memory profiler project☆286Apr 25, 2018Updated 7 years ago
- A introduction into creating shaders for Unity☆494Apr 26, 2022Updated 3 years ago
- A simple to use Speech Recognition library for Unity based on the Microsoft Cognitive Services☆15Dec 15, 2018Updated 7 years ago
- Unity Virtual Reality Projects Second Edition, published by Packt☆16Jan 15, 2021Updated 5 years ago
- Game Audio Development with Unity 5.X, published by Packt☆19Jan 18, 2023Updated 3 years ago
- Compare Unity's API between versions☆17Sep 18, 2021Updated 4 years ago
- GPU ComputeShader implementation of Marching Cubes algorithm☆75Jun 23, 2017Updated 8 years ago
- 基于预渲染顶点色的水编辑器☆200May 15, 2018Updated 7 years ago