waqiju / unity_shader_st3Links
A sublime text plugin which aim at boosting happiness when editing Unity Shader, behaved as IDE-like, followed the lastest Unity release.
☆96Updated 9 months ago
Alternatives and similar repositories for unity_shader_st3
Users that are interested in unity_shader_st3 are comparing it to the libraries listed below
Sorting:
- Unity animation object with gpu instancing.☆173Updated 7 years ago
- A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only…☆112Updated 5 years ago
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆224Updated 3 years ago
- HLODSystem is applied to 3DGameKit.☆101Updated 4 years ago
- EditorWindow的多子窗口实现☆131Updated last year
- ☆69Updated last year
- A fast, generic, multi-dimensional Binary Search Tree written in C#☆63Updated 6 years ago
- 基于预渲染顶点色的水编辑器☆200Updated 7 years ago
- Repository for online PIGSquad workshop on deformable snow in Unity.☆205Updated 4 years ago
- Powerful, deeply optimized real-time planar mirror in Unity.☆103Updated 7 years ago
- ☆97Updated 5 years ago
- Signed Distance Field Shadow in Unity☆135Updated 7 years ago
- Spring bone effect for Unity☆151Updated 7 years ago
- Find asset references super fast in Unity project. Both on macOS and Windows. Faster version: https://github.com/networm/ReferenceFinder☆77Updated 4 years ago
- Demo project for the "Shader Profiling and Optimization" talk presented at Unite Shanghai 17.☆83Updated 8 years ago
- GPU Instancing + Boids + Animation Texture Baker☆153Updated 7 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆102Updated 7 years ago
- These sample Scripts can be used to Parse an Editor.Log file and output a CSV to analyze import times for the Unity Editor☆89Updated 4 years ago
- High performance weather system for mobile platforms, containing fog / rain / snow / thunder & lightning / time of the day.☆134Updated 5 years ago
- A Unity Animation Path Preview Unity 动画路径预览工具☆132Updated 4 months ago
- ECS boost GpuSkinning☆125Updated 4 years ago
- Unity的投影阴影☆70Updated 6 years ago
- Utility to export data from the unity profiler☆127Updated 5 years ago
- A demo show how to controls unity's MSAA render target resolve operation on command☆77Updated 3 years ago
- Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package☆138Updated 5 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- A comprehensive archive for Unity built-in shaders, dating back to Unity 3.4☆100Updated last week
- QuadTree and Collision Detection Systems for Unity3d☆192Updated 7 years ago
- Ready for Use Unity Mobile Shaders☆117Updated 7 years ago
- ☆22Updated 3 years ago