waqiju / unity_shader_st3Links
A sublime text plugin which aim at boosting happiness when editing Unity Shader, behaved as IDE-like, followed the lastest Unity release.
☆96Updated last year
Alternatives and similar repositories for unity_shader_st3
Users that are interested in unity_shader_st3 are comparing it to the libraries listed below
Sorting:
- Unity animation object with gpu instancing.☆176Updated 7 years ago
- Signed Distance Field Shadow in Unity☆136Updated 7 years ago
- A bloom that is 60% faster than Unity’s built-in bloom and is specially optimized for mobile platforms. This bloom can be applied to only…☆114Updated 5 years ago
- HLODSystem is applied to 3DGameKit.☆101Updated last month
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆225Updated 3 years ago
- These sample Scripts can be used to Parse an Editor.Log file and output a CSV to analyze import times for the Unity Editor☆90Updated 5 years ago
- A demo show how to controls unity's MSAA render target resolve operation on command☆77Updated 3 years ago
- EditorWindow的多子窗口实现☆132Updated last year
- A dissolve shader based on https://connect.unity.com/p/articles-dissolving-the-world-part-1☆32Updated 7 years ago
- GPU Instancing + Boids + Animation Texture Baker☆153Updated 7 years ago
- Lux 2.02 pbr Shader Framework for Unity 5.6☆136Updated 8 years ago
- A Unity Animation Path Preview Unity 动画路径预览工具☆132Updated 8 months ago
- Spring bone effect for Unity☆157Updated 8 years ago
- ☆70Updated 2 years ago
- 基于预渲染顶点色的水编辑器☆201Updated 7 years ago
- A set of tools and utilities to help track Unity Editor performance☆92Updated 2 years ago
- Repository for online PIGSquad workshop on deformable snow in Unity.☆205Updated 4 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆102Updated 8 years ago
- A fast, generic, multi-dimensional Binary Search Tree written in C#☆63Updated 7 years ago
- Shadow Volume for Static-Scene-Object of Unity☆166Updated 6 years ago
- A set of Editor tools to audit project assets and correct errors☆77Updated 4 years ago
- Utility to export data from the unity profiler☆127Updated 6 years ago
- Example code using the Prefab API☆100Updated 6 years ago
- ☆103Updated 5 years ago
- A comprehensive archive for Unity built-in shaders, dating back to Unity 3.4☆108Updated last week
- Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package☆140Updated 6 years ago
- Demo project for the "Shader Profiling and Optimization" talk presented at Unite Shanghai 17.☆83Updated 8 years ago
- High performance weather system for mobile platforms, containing fog / rain / snow / thunder & lightning / time of the day.☆138Updated 5 years ago
- Unity的投影阴影☆71Updated 7 years ago
- ECS boost GpuSkinning☆128Updated 5 years ago