This project demonstrates different cases when Unity has to break a batch while rendering.
☆383Mar 20, 2017Updated 9 years ago
Alternatives and similar repositories for BatchBreakingCause
Users that are interested in BatchBreakingCause are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆1,067Jul 21, 2019Updated 7 years ago
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,784Mar 6, 2024Updated 2 years ago
- ☆2,022Jan 5, 2026Updated 9 months ago
- ☆381Mar 21, 2021Updated 5 years ago
- Unity 特效性能分析工具☆524Sep 16, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,089Oct 15, 2026Updated 2 weeks ago
- ☆395Sep 25, 2021Updated 5 years ago
- 线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作☆320Feb 10, 2023Updated 3 years ago
- Extension for the existing Unity memory profiler project☆283Apr 25, 2018Updated 8 years ago
- Editor tool for viewing and debugging asset bundle contents before and after builds☆2,407Feb 13, 2026Updated 8 months ago
- Source code for 'Physically Based Shader Development for Unity 2017' by Claudia Doppioslash☆105Feb 9, 2018Updated 8 years ago
- Unity – generate SpriteSheets at runtime!☆604Sep 23, 2020Updated 6 years ago
- Various performance-related components for Unity development.☆476Jun 14, 2019Updated 7 years ago
- Plugins for mobile platforms to enable file downloads in background☆786Aug 21, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆43Aug 7, 2024Updated 2 years ago
- Demo project for the "Shader Profiling and Optimization" talk presented at Unite Shanghai 17.☆82May 13, 2017Updated 9 years ago
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆230Jan 28, 2022Updated 4 years ago
- InjectFix is a hot-fix solution library for Unity☆2,079Jul 7, 2025Updated last year
- Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation…☆1,780Dec 28, 2024Updated last year
- High performance SpringBone using ECS and JobSystem in Unity.☆377Oct 16, 2018Updated 8 years ago
- 自定义实现级联阴影☆86Dec 25, 2018Updated 7 years ago
- These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.☆2,780Oct 20, 2026Updated last week
- An enhanced fork of Unity memoryprofiler (https://bitbucket.org/Unity-Technologies/memoryprofiler)☆236Mar 24, 2018Updated 8 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A simple Animation Component that leverages PlayableGraphs☆614Jun 2, 2020Updated 6 years ago
- Customized High-Quality Rendering Pipeline in Unity3D☆941Dec 9, 2019Updated 6 years ago
- Tool for detecting "Fake Null" C# instances.☆156Feb 28, 2024Updated 2 years ago
- This tool extracts useful information from Unity asset bundles and stores the information in an SQLite database.☆235Mar 24, 2022Updated 4 years ago
- Visual Workflow Automation Tool for Unity.☆1,165Jun 3, 2021Updated 5 years ago
- Automatic LOD generation + scene optimization☆2,061Feb 29, 2024Updated 2 years ago
- Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.☆6,030Oct 21, 2026Updated last week
- The fastest unity lua binding solution☆3,064Jan 19, 2024Updated 2 years ago
- 提升你的生产力。☆2,699Jun 18, 2024Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Post Processing Stack☆3,743Jun 5, 2024Updated 2 years ago
- ☆777Oct 1, 2021Updated 5 years ago
- Unity AssetBundle Reporter☆156Oct 13, 2022Updated 4 years ago
- A dynamic, loose octree implementation for Unity written in C#☆309Dec 7, 2019Updated 6 years ago
- An MVVM & Databinding framework that can use C# and Lua to develop games☆2,208Apr 1, 2026Updated 6 months ago
- Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity☆7,677Dec 30, 2023Updated 2 years ago
- code for test texture sampler and fill performance☆12May 21, 2018Updated 8 years ago