Unity-Technologies / SuperScienceLinks
Gems of Unity Labs for our user-base.
☆726Updated 2 years ago
Alternatives and similar repositories for SuperScience
Users that are interested in SuperScience are comparing it to the libraries listed below
Sorting:
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆648Updated 2 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆626Updated 2 weeks ago
- Collection of shaders and visual effects created for Unity 3D.☆605Updated last year
- Global fog effect for Unity☆948Updated 9 years ago
- GILES: A Runtime Level Editor for Unity3D☆776Updated 3 years ago
- Example project for Unity 2020.1 Mesh API improvements☆740Updated 2 years ago
- CG shader for unity3D to create a cross section through meshes☆583Updated 5 years ago
- Test of a frosted glass material in Unity.☆877Updated last year
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆701Updated 6 months ago
- Fluid dynamics for Unity's VFX graph☆700Updated 3 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,081Updated last year
- ☆482Updated 2 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,005Updated 6 months ago
- Extended version of the Reorderable List in Unity☆644Updated 4 years ago
- Showing off the power of shader properties in Unity☆406Updated 5 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆536Updated last year
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆914Updated 4 years ago
- A graph editor for viewing all UnityEvents at a glance☆598Updated 3 years ago
- Unity 5.3 Vertex Painter☆917Updated 4 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆655Updated 2 years ago
- Automatic reorderable lists for Unity game engine components☆489Updated 5 years ago
- Simple examples of Unity shader graphs.☆1,234Updated 6 years ago
- A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.☆737Updated 3 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆597Updated 6 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆801Updated 4 years ago
- Unity ECS example for special effects☆569Updated 6 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆846Updated 3 years ago
- A container for all sorts of handy shaders.☆538Updated 7 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆799Updated 3 years ago
- This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically…☆727Updated 3 years ago